A 1-Coin Blunt E.G.O that can be fired at a light cost, suited to shooting down unfavorable Clashes with its high maximum power.
Core Mechanics
High maximum power: Clash Power 12–26 (14–28 at Threadspin Ⅲ). A single Coin with +14 Coin Power, so it grows with higher SP.
Random status effect: On hit, inflicts one of Burn, Bleed, Tremor, Rupture, or Sinking. The type cannot be chosen, so it is hard to make it the centerpiece of a team built around a specific status effect.
Passive — Uncontrolled Morph: If his HP is below 25% at Turn Start, he heals 15 HP and gains 2 Protection. Situations where he gets wiped out in one go from Stagger are likely common, so it is more of an insurance effect.
Lightweight: Requires 3 Lust and 1 Gloom, with a Sanity cost of 10. It has no Corrosion skill.
How to Use
Save it as a Clash option for shooting down strong enemy attacks, and use it in dangerous moments.
Coin Power makes up a large share, so fire it while his SP is high.
Sin resistances: Fatal to Gloom and Envy (×2); Endured against Sloth (×0.75).
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks Uncontrolled Morph.
Ⅲ: Base Power goes from 12 to 14, and the status effect inflicted goes from 3 to 6.
Ⅳ: The status effect inflicted becomes 10.
SKILLSSkill
Awakening
Awakening skill
Blunt
Clash Power
14~2812~26 → 14~28
Base Power
1412 → 14
Coin Power
+14
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
1
ⅠOn Hit Inflict 3/6/10 of 1 random effect among , , , , and
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Uncontrolled Morph
If HP is below 25% at Turn Start, heal 15 HP and gain 2 .
When this effect triggers, SP Loss Efficiency +2 for a random ally other than this unit and 1 random enemy
※Unlocked at Threadspin Ⅱ; active from E.G.O use until the end of battle
SYNERGYTeams and Synergies
R.B. Sous-chef: His S1 is Lust, supplying the required Lust. He also inflicts Bleed, meshing with randomly inflicted Bleed.
Kurokumo Clan Captain: His S2 is Lust and S3 Gloom, supplying both required affinities. A Bleed-centered Identity.
KEYWORDSEffect Glossary
Burn
At Turn End, take fixed damage equal to the Potency.
After Turn End, reduce Count by 1.
Bleed
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency.
After the Coin roll, reduce Count by 1.
Tremor
When taking damage from a skill that triggers Tremor Burst, raise the Stagger Threshold by the Potency.
At Turn End, reduce Count by 1.
Rupture
When hit by an attack skill, take fixed damage equal to the Potency.
After taking damage, reduce Count by 1.
Sinking
When hit by an attack skill, take fixed SP damage equal to the Potency (converted to Gloom damage for Abnormalities).
After taking damage, reduce Count by 1.
Protection
For 1 turn, decrease damage taken from skills proportional to the value (max 10).