A debuffer that leaves Bleed application to allies and inflicts Offense Level Down with S2 and S3. At enemy Bleed thresholds of 7 and 10, he can leave Offense Level Down, Attack Power Down, and Plus Coin Drop for the next turn to help allies clash.
Core Mechanics
Bleed-conditioned debuffs: Coins Ⅰ and Ⅱ of S3 Shadowcloud Shattercleave inflict 1 Offense Level Down, plus 1 more next turn if the target has at least 7 Bleed. Coin Ⅲ inflicts 1 Plus Coin Drop next turn if the target has at least 7 Bleed (10 or more at lower Uptie). Coin Ⅱ of S2 Shadow Cloud inflicts 1 Offense Level Down, plus 1 Attack Power Down next turn if the target has at least 10 Bleed.
Clash Power Up at 7+ Bleed: If the target has at least 7 Bleed, S1 Lenticular Rend gains +2 Clash Power (+1 at lower Uptie), S2 +2, and S3 +1. S3 gains +1 Coin Power at 10 or more Bleed. Together with his high minimum rolls, he is strong in battles starting at 0 SP.
His own Bleed infliction is modest: S1 inflicts 1 Bleed on Clash Win and +1 Bleed Count with Coin Ⅰ. S2 inflicts 2 Bleed on Coin Ⅰ Heads Hit, and S3 inflicts 3 Bleed on Coin Ⅲ Heads Hit. The combat passive Dark Cloud Blade (4 Lust Owned; unlocked at Uptie Ⅱ) inflicts 1 Bleed on Clash Win (3 times per turn; it does not trigger on one-sided attacks).
Support passive — Dark Cloud Style (4 Lust Owned; unlocked at Uptie Ⅲ): When the 1 slowest ally lands an attack on an enemy with at least 7 Bleed (10 or more at lower Uptie), it inflicts 1 Offense Level Down next turn (3 times per turn).
How to Use
Pair him with allies who inflict Bleed and Bleed Count to keep enemy Bleed at 7 or more. Then land S2 and S3 on heavily bleeding enemies to weaken their attacks next turn. S3 does almost nothing against enemies without Bleed, so check the Bleed amount before using it. S1's 1 Bleed and Dark Cloud Blade only trigger on Clash Win, so use them in Clashes when you want to add Bleed.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
SKILLSSkill
S1×3
Lenticular Rend
SlothSlash
Clash Power
5-104-9 → 5-10
Base Power
54 → 5
Coin Power
+5
No. of Coins
1
Skill Level
Identity Lv+1
Attack Weight
1
On Use Clash Power +1/2 if the target has 7+
On Clash Win Inflict 1
ⅠOn Heads Hit/On Hit Increase Count by 1
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
Dark Cloud Blade
Lust ×4Owned
On Clash Win, inflict 1 (3 times per 1 turn)
※Unlocked at Uptie Ⅱ; active while deployed in battle
Support Passive
Dark Cloud Style
Lust ×4Owned
When the 1 ally with the lowest Speed hits an enemy with 10/7+ , inflict 1 next turn (3 times per 1 turn)
※Unlocked at Uptie Ⅲ; active while on the team but not deployed