A multi-target ZAYIN E.G.O for Envy teams that heals low-HP allies on Clash Win and, even on Clash Lose, takes the hit with Shield and a damage bonus.
Core Mechanics
Healing on win: At the end of the attack after a Clash Win, heals the (2 + Envy Resonance ÷ 2) allies with the lowest HP ratios by 2% of their max HP (4% at Threadspin Ⅲ, 6% at Ⅳ) and restores 5 SP. Up to 3 targets (4 from Threadspin Ⅲ).
Insurance on loss: On Clash Lose, gains Shield of (Envy Resonance×5), and damage against the main target becomes +100% (150% at Threadspin Ⅲ, 200% at Ⅳ).
Unbreakable Coin: On hit after a Clash Win, inflicts 1 Power Down next turn, and inflicts 4 Bleed on hit.
Passive — 'Tis Thy Turn to Swallow the Needle!: Envy skills deal +10% damage, plus +1% per Envy Resonance, up to 7%. Offense Level also rises based on accumulated HP damage, up to 3.
How to Use
Use it in teams that can build at least 4 Envy Resonance. With low Resonance, the healing and number of targets stay small.
The healing is small, but it is easy to use, so use it repeatedly to keep HP up.
Its Wrath resistance is Normal, so in fights with many Wrath attacks, equipping it instead of the ZAYIN La Sangre de Sancho (Fatal to Wrath) is an option.
It requires 5 Envy, with a Sanity cost of 20 for both Awakening and Corrosion.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks the passive, but the healing is small.
Ⅲ: Doubles the healing and increases the SP recovery targets. Shield and damage dealt also rise, so it is likely worth taking at least this far.
Ⅳ: Further increases Shield, damage dealt, and healing.
SKILLSSkill
Awakening
Awakening skill
Slash
Clash Power
12~24
Base Power
12
Coin Power
+12
No. of Coins
1
Skill Level
Identity Lv+2
Attack Weight
3
[At End of Attack after Clash Win] Heal the (2+Envy Resonance÷2) allies with the lowest current HP percentage by 2/4/6% of their Max HP each, and recover 5 SP (max 3/4 allies)
On Clash Lose Gain Shield equal to (Envy Resonance×5) (max 20/25/30)
On Clash Lose Damage dealt to the main target +100/150/200%
Ⅰ
On Hit after Clash Win Inflict 1 Power Down next turn (1 time per 1 turn per target)
On Hit Inflict 4
Corrosion
Corrosion skill
Slash
Clash Power
4~16
Base Power
4
Coin Power
+4
No. of Coins
3
Skill Level
Identity Lv+3
Attack Weight
3
Indiscriminate
Attacks random targets
Final Power +1 if/per 2+ Envy Resonance (max 2/3)
On Clash Win Damage dealt to the main target +60/80/100%
On Clash Lose Gain Shield equal to (Envy Resonance×5) (max 20/25/30)
On Clash Lose Power Down inflicted by this skill +1
Ⅰ
Ⅱ
Ⅲ
On Hit Inflict 1 Power Down next turn (1 time per 1 turn per target)
On Hit Inflict 6
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
'Tis Thy Turn to Swallow the Needle!
Envy skills deal +10% damage
-Those skills deal an additional +1% damage per 1 Envy Resonance (max 7%)
At Turn Start, gain equal to (HP damage this unit has taken this battle, including Shield damage÷20) (max 3)
If Envy Absolute Resonance was triggered at Combat Start, inflict 1 on all enemies (judged by parts in Focused Encounters)
※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle
SYNERGYTeams and Synergies
The Middle Little Sister: Her Envy skills build resources and Resonance, and her passive Vengeance Tattoo grows stronger the more damage allies take.
This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Bleed
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency.
After the Coin roll, reduce Count by 1.
Offense Level Up
For 1 turn, increase Offense Level proportional to the value.
Needle
-Special Bleed
-When taking Envy damage, Bleed Count increases by 1 and this effect's value decreases by 1
-At Turn End, gain 1 Bleed and the value decreases by 1