English translation in progress. Untranslated passages remain in Japanese.

Middle Little Sister Don Quixote Identity artwork

IDENTITY 0306 · Season 3

The Middle Little Sister

HP
278
Speed
4-6
Offense Lv.
67/68/68
Defense Lv.
70
Stagger Thresholds
50%/20%
Panic
Panic
Resource Distribution
Wrath: 3 cardsPride: 1 cardEnvy: 2 cards + Counter
Resistance
Slash×2.0Pierce×1Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

A Blunt Identity that forms Envy Absolute Resonance with Middle allies, converting her defense counter, Multifold Retribution, into the high-Offense-Level A Just Vengeance to retaliate for heavy damage.

Core Mechanics

  • Counter — Multifold Retribution: A 2-Coin counter (Blunt, Skill Level Identity Lv +5). On hit, Coins Ⅰ and Ⅱ each push her own Stagger Threshold back by 3/5. If total Envy Absolute Resonance is 6 or more at Combat Start, she uses A Just Vengeance as an Envy skill when countering, up to 2 times per turn. This change is added at Uptie Ⅳ.
  • Offense Level increase: S3 A Just Vengeance gains Offense Level equal to (highest Absolute Resonance ÷ 2), up to 4/6. S2 Proof of Loyalty gains (highest Absolute Resonance ÷ 3/2) at Combat Start, up to 4/6. With Envy Absolute Resonance, both gain an extra 50%, and in Focused Encounters with a deployment limit of 7 or fewer, the increase is doubled. Counters count as Defense skills, so the level-difference adjustment carries straight into the counter's power.
  • S2 — Proof of Loyalty: A 2-Coin Clash skill (Clash Power 4–14/4–16). Coin Ⅱ inflicts 3 Bleed and 1 Damage Down.
  • S1 — Checking the Book: Restores 5 of her own SP on use and inflicts Bleed.
  • Combat passive — Vengeance Tattoo (4 Envy Owned; unlocked at Uptie Ⅱ): Each time allies, including herself, take damage 3 times, she gains 1 Envy DMG Up next turn, up to 5. At Turn End, the enemy that dealt the most damage to allies receives Vengeance Mark, and while that enemy is her main target, she gains +1 Final Power/Coin Power.

How to Use

Build the team with allies who have many Envy skills, such as Middle members, to form Envy Absolute Resonance. On turns that meet the condition, set up Multifold Retribution and answer attacking enemies with a high-level A Just Vengeance. The counter only triggers when enemies attack her, so staggering enemies first with Resonance-building attacks can make it fizzle. Take Clashes with S2, and recover with S1 when SP is short.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Checking the Book

WrathBluntBlunt
Clash Power
4~103~9 → 4~10
Base Power
43 → 4
Coin Power
+3
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
1

On Use Recover 5 SP

ⅠOn Heads Hit/On Hit Inflict 1

ⅡOn Heads Hit/On Hit Inflict 2

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Vengeance Tattoo

Envy ×4Owned

- Each time allies, including this unit, take damage 3 times, gain 1 Envy DMG Up next turn (max 5)

- At Turn End, inflict on the 1 enemy that dealt the most skill damage to allies that turn.

- When attacking, Final Power/Coin Power +1 if the main target has

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Favoritism

Envy ×3Owned

The 1 ally with the lowest Max HP gains 1 Blunt DMG Up next turn for every 6 times other allies take damage (max 2)

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • Electric Screaming: Proof of Loyalty and Multifold Retribution (Envy) plus A Just Vengeance (Pride) supply the required affinities and make Envy Resonance easy to build.
  • I'll Go fer Scissors. How 'Bout You?: Her Envy skills build resources and Resonance, and her passive Vengeance Tattoo grows stronger the more damage allies take.

KEYWORDSEffect Glossary

BleedShared mechanics →
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency. After the Coin roll, reduce Count by 1.
Damage Down
For 1 turn, decrease damage dealt with skills proportional to the value (max 10).
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).
Vengeance Mark
Inflicted on the target that dealt the most skill damage to allies on the previous turn. (Can be inflicted on up to 1 target)

Combat glossary →Review combat basics such as Clashes, SP, and resistances