An Identity with all-Pierce skills built for dueling: she acts first with high Speed and Haste and keeps winning Clashes. She locks down single enemies with Bind and Declared Duel.
Core Mechanics
Speed management from S2 to S1: S2 Flèche grants 1/2 Haste next turn on use. S1 Remise gains +1/2 Coin Power at 7 or more Speed and grants 1 Haste next turn on Clash Win. Her Speed range is 4–7, so the Haste from S2 makes it easier to meet the S1 bonus (7+ Speed) on the next turn. It is not guaranteed, though: even with 2 Haste, a base roll of 4 only reaches 6 (it works on a roll of 5–7).
Bind: S1 inflicts 1 Bind next turn on (Heads) hit with Coin Ⅱ after a Clash Win, and S2 does so on Coin Ⅱ (Heads) hit.
Declared Duel - Don Quixote: Inflicted on Coin Ⅰ hit of S3 Salut!. In Clashes against the marked target, she gains +1 Clash Power, and landing attacks grants 1 Haste next turn, up to 4 times per turn.
Damage from Clash count: On Clash Win, S2 and S3 gain damage for each Clash exchange (S2 +5% up to 50%; S3 +5%/10% up to 50%/100%).
S3's Speed condition: +2/3 Coin Power at 10 or more Speed. Defeating an enemy with Coin Ⅱ restores 15 SP.
Combat passive — A Noble Duel (3 Pride Resonance; unlocked at Uptie Ⅱ): Only while all allies are faster than every enemy, +6% damage per point of Speed difference against the slowest enemy, up to 30%.
How to Use
On low-Speed turns, collect Haste with S2, then empower S1 the next turn to aim for Clash Wins and Bind. Against a single boss, apply Declared Duel early with S3 to tilt Clashes in her favor. S3's 10 Speed and the passive's condition are hard to meet, so treat them as a bonus when they happen rather than something to set up. Her Defense skill Défensive reduces the target's SP by 3 on a successful Evade, so it suits opponents with SP.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
Remise
LustPierce
Clash Power
4~103~9 → 4~10
Base Power
43 → 4
Coin Power
+3
No. of Coins
2
Skill Level
Identity Lv+4
Attack Weight
1
Coin Power +1/2 if this unit has 7+ Speed
On Clash Win Gain 1 next turn
ⅡOn Heads Hit after Clash Win/On Hit after Clash Win Inflict 1 next turn
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
A Noble Duel
Pride ×3Resonance
If all allies are faster than every enemy, this unit deals more damage based on the Speed difference with the slowest enemy (6% per 1 Speed difference, max 30%)
※Unlocked at Uptie Ⅱ; active while deployed in battle
Support Passive
Dueling Request
Pride ×3Resonance
If all allies are faster than every enemy, the fastest ally deals more damage based on the Speed difference with the slowest enemy (3% per 1 Speed difference, max 15%)
※Unlocked at Uptie Ⅲ; active while on the team but not deployed
When the character who declared the duel Clashes with the character bearing it, Clash Power +1, and on hitting an attack, gain 1 Haste next turn (max 4 times per 1 turn)
Removed if the declaring character inflicts this effect on another target. Replaced if another character's Declared Duel is inflicted.
Combat glossary →Review combat basics such as Clashes, SP, and resistances