English translation in progress. Untranslated passages remain in Japanese.

Effervescent Corrosion Hong Lu E.G.O artwork

E.G.O 0605 · HE

Effervescent Corrosion

Hong LuGluttonyAmbling PearlS3 Free Pass Lv30
Risk Level
HE
SP Cost
20/25/30
Resource Cost
Gluttony ×6Gloom ×1E.G.O usable with these resources →
Resistance
×1×2×2×1×0.5×1×0.75

GUIDEMechanics and How to Use

At a Glance

A Gluttony Pierce E.G.O that holds down strong enemies with high Clash Power (up to 32) and Bind, and whose Corrosion skill heals HP based on damage dealt.

Core Mechanics

  • High Clash Power: A single Coin with 17 Base Power and +15 Coin Power; Threadspin does not change its power. It is stronger on Heads, so use it when SP is high.
  • Bind: Inflicts 2 Bind next turn on hit, making the next turn's Clashes easier to manage.
  • Gluttony Fragility (Threadspin Ⅲ): Inflicts 2 Gluttony Fragility next turn. It requires a Heads Hit, relaxed to on hit at Threadspin Ⅳ.
  • More targets as HP drops (Threadspin Ⅲ): +1 Attack Weight if his HP is below 50%, and +1 more below 25% at Threadspin Ⅳ.
  • Corrosion skill: A multi-target attack with 3 Attack Weight that heals part of the damage dealt as his own HP (20%, 30% at Threadspin Ⅲ, 50% at Ⅳ). It targets the lowest-HP target, so note that it goes after allies.

How to Use

  • Use it as a Clash trump card against strong enemies once 6 Gluttony resources are ready.
  • It can bring Wrath and Envy resistances down to Normal or better, so it also helps cover a tank Identity's resistances.
  • Its Rupture infliction is only Gluttony Resonance ÷ 2, so treat it as a bonus.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks the passive (returns Rupture when taking damage below 50% HP), but it likely has little practical value.
  • Ⅲ: Adds Gluttony Fragility and the Attack Weight increase below 50% HP, and Corrosion's healing becomes 30%.
  • Ⅳ: Adds another Attack Weight increase below 25%, Fragility on hit, and 50% healing on Corrosion. Likely a low priority.

SKILLSSkill

Awakening

Awakening skill

PiercePierce
Clash Power
17~32
Base Power
17
Coin Power
+15
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
2

Before Attack Attack Weight +1 if own HP is below 50% of max

Attack Weight +1 more if below 25% of Max HP

ⅠOn Hit Inflict equal to (Gluttony Resonance÷2)

[On Heads Hit/On Hit] Inflict 2 Gluttony Fragility next turn

On Hit Inflict 2 next turn

Corrosion

Corrosion skill

PiercePierce
Clash Power
15~27
Base Power
27
Coin Power
-12
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
3

Indiscriminate Attacks the target whose main body has the lowest HP

Before Attack Attack Weight +1 if own HP is below 50% of max

Attack Weight +1 more if below 25% of Max HP

ⅠOn Hit Increase Count by (Gluttony Resonance÷3)

On Hit Heal own HP by 20%/30%/50% of the damage

On Hit Inflict 2 next turn

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Green Slime

When taking damage while current HP is below 50% of max, inflict 1 on the attacker. (Triggers per 1 turn up to the No. 1 highest Gluttony Absolute Resonance)

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

KEYWORDSEffect Glossary

Rupture
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).
Bind
For 1 turn, decrease Speed by the value.