A starting Envy Blunt E.G.O that earns Attack Power Up and Haste for the next turn and, in fights against weak enemies, also stacks buffs from allies' kills.
Core Mechanics
Next-turn buffs: On hit, he gains 1 Attack Power Up and 3 Haste next turn (Threadspin Ⅲ and up).
Passive — Vying Spirit: When another ally defeats an enemy, he gains 1 Attack Power Up and 1 Haste at the start of the next turn, up to 3. It is strong against many easy-to-kill enemies, and it does not apply on the turn it is used.
Kill bonus (Threadspin Ⅳ): Defeating an enemy grants 2 more Attack Power Up next turn.
No Corrosion: As a starting E.G.O, it has no Corrosion skill.
How to Use
In fights against weak enemies that are likely to drag on, use it first to activate Vying Spirit early.
Using it on the turn before a strong attack lets the next turn's buffs ride on the skill that matters.
Its resistances are Fatal to Lust and Gluttony and Endured against Envy. It is strong against Envy attacks, but likely at a disadvantage in fights with many Lust or Gluttony attacks.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks Vying Spirit.
Ⅲ: Raises power, relaxes the buff gain from Heads Hit to on hit, and raises Haste from 2 to 3.
Ⅳ: Adds 2 Attack Power Up on defeating an enemy. Its damage is not especially high, so it is likely a low priority.
SKILLSSkill
Awakening
Awakening skill
Blunt
Clash Power
15~2413~22 → 15~24
Base Power
1513 → 15
Coin Power
+9
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
1
Ⅰ[On Heads Hit/On Hit] Gain 1 next turn
[On Heads Hit/On Hit] Gain 2/3 next turn
On Kill Gain 2 next turn
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Vying Spirit
When another ally defeats an enemy, gain 1 and 1 at the start of the next turn (max 3)
※Unlocked at Threadspin Ⅱ; active from E.G.O use until the end of battle
SYNERGYTeams and Synergies
R Corp. 4th Pack Rabbit: His S3 supplies Envy, and many of his skills gain Coin Power at 6 or more Speed, making Haste easy to use.
LCB Sinner: His S1 supplies Envy and S3 supplies Lust, covering the required resources (2 Lust, 2 Envy) by himself.
KEYWORDSEffect Glossary
Attack Power Up
For 1 turn, increase the Final Power of attack skills by the value.