English translation in progress. Untranslated passages remain in Japanese.

Mirror-touch Rodion E.G.O artwork

E.G.O 0910 · TETH

Mirror-touch

RodionSlothWandering HeartS8 Premium Pass Lv40
Risk Level
TETH
SP Cost
20/25/38
Resource Cost
Wrath ×2Sloth ×2Gloom ×1Pride ×1E.G.O usable with these resources →
Resistance
×2×1×0.5×1×1×2×1

GUIDEMechanics and How to Use

At a Glance

A Poise and Tremor E.G.O that builds Poise while inflicting and bursting Tremor across multiple targets, breaking enemies down with Fracturing of the Senses.

Core Mechanics

  • Gaining Poise: Before attacking, gains (2 + highest Resonance) Poise, and Poise Count increases by 2 (3 at Threadspin Ⅲ, 4 at Ⅳ). +1 Clash Power per 6 combined Poise Potency and target's Tremor Potency (up to 2, 3 at Ⅲ, 4 at Ⅳ).
  • Tremor and Tremor Burst: Coin Ⅰ inflicts 2 Tremor, Coin Ⅱ increases Tremor Count, and Coin Ⅲ inflicts 2 Offense Level Down and triggers Tremor Burst. A 3-Coin multi-target attack that spreads Tremor across several enemies.
  • Fracturing of the Senses: After the attack, inflicts a total of (1 + highest Resonance) Fracturing of the Senses on random enemies, up to 5. Per the effect text, enemies with it gain Tremor Count when their allies are attacked, and take more damage when hit by Critical Hits (a % equal to the attacker's own Tremor Potency, up to 15%). It likely meshes with Poise-based Critical Hits.
  • Passive — Schismatic Stereognosis: Each time she gains Poise, Poise Count increases by 1 (twice per turn). If she is a Poise Identity or Tremor Identity, her basic attack skills gain +1 Attack Weight (+10% damage for basic skills that are Unfocused Volleys).

How to Use

  • Use it with Identities that use Poise or Tremor, making use of the passive from the turn after use.
  • Resonance determines the amount of Poise and Fracturing of the Senses, so line up skills of the same Sin, such as Sloth, before firing it.
  • It requires 2 Wrath, 2 Sloth, 1 Gloom, and 1 Pride, with a Sanity cost of 20.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Schismatic Stereognosis.
  • Ⅲ: Awakening's values rise, such as 3 Poise gained, 3 Tremor, and a Count increase of 2.
  • Ⅳ: 4 Poise gained, 4 Tremor, a Count increase of 3, and a Clash Power cap of 4. Its priority cannot be judged from the data.

SKILLSSkill

Awakening

Awakening skill

BluntBlunt
Clash Power
11~23
Base Power
11
Coin Power
+4
No. of Coins
3
Skill Level
Identity Lv+2
Attack Weight
3

Clash Power +1 per 6 combined own Potency and the main target's Potency (max 2/3/4)

Before Attack Gain (2/3/4+highest Resonance) (max 8)

Before Attack Gain 2/3/4 Count

After Attack Distribute a total of (1+highest Resonance) among random enemies hit, 1 at a time (max 5)

ⅠOn Hit Inflict 2/3/4

ⅡOn Hit Increase Count by 1/2/3

ⅢOn Hit Inflict 2

On Hit . Reduce the target's by 1

Corrosion

Corrosion skill

BluntBlunt
Clash Power
11~23
Base Power
23
Coin Power
-4
No. of Coins
3
Skill Level
Identity Lv+3
Attack Weight
3

Indiscriminate

Attack random targets

Clash Power +1 per 6 combined own Potency and the main target's Potency (max 2/3/4)

Before Attack Gain (2/3/4+highest Resonance) (max 10)

Before Attack Gain 2/3/4 Count

Before Attack Base Power -4 per 1 broken Coin (max -12)

Before Attack At 10+ own Count, consume 4 own Count for Critical damage +20/30/40% against the main target

After Attack Distribute a total of (1+highest Resonance) among random enemies hit, 1 at a time (max 5)

Ⅰ

On Hit Inflict 3/4/5

On Hit Increase Count by 1

On Hit If the target has 4+ Count, trigger and reduce the target's by 1

Ⅱ

On Hit Increase Count by 1

On Hit If the target has 4+ Count, trigger and reduce the target's by 1

Ⅲ

On Hit Increase Count by 1/2

On Hit Inflict 2

On Hit . Reduce the target's by 1

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Schismatic Stereognosis

When gaining Potency or Count, gain 1 Count (2 times per 1 turn)

If this unit is a or Identity, damage +10% with basic skills that have a base Attack Weight of 1 or Random Barrage

After attacking, if the target is Staggered or dead, distribute 1/3 of their Potency among other random enemies next turn (rounded up; checks parts in Focused Encounters)

-This effect does not stack with the Mirror Tactile Synaesthesia E.G.O Gift's effect

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

KEYWORDSEffect Glossary

Poise
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit. Critical Hits deal 20% more damage. At Turn End or after a Critical Hit, reduce Count by 1.
Tremor
When taking damage from a skill that triggers Tremor Burst, raise the Stagger Threshold by the Potency. At Turn End, reduce Count by 1.
Fracturing of the Senses
Maximum: 5 When another ally is hit, gain 1 Tremor Count and lose 1 stack of this effect (1 time per skill) If there are no other allies, when hit, gain 2 Tremor Potency and lose 1 stack of this effect (1 time per skill) When hit by a Critical attack, damage taken +(own Tremor Potency)% (max 15%) Fractures form when one learns the difference between the shape of the mind and the shape of the body.
Offense Level Down
For 1 turn, decrease Offense Level proportional to the value.
Tremor Burst
Raise the target's Stagger Threshold by their Tremor Potency.
Unbreakable Coin
This Coin is not destroyed on Clash Lose. If an attack skill contains this Coin, attack with it after taking damage. On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Unfocused Volley
- When tossing a Coin of this skill, randomly choose 1 of the attack targets to attack - The 1st Coin always hits the main target - All On Hit effects and that Coin's damage apply only to the target chosen by the above effect