A Thumb master that reads attacks with The Eye of Precognition, then unleashes enhanced Disposal for Burn and Tremor when it runs out.
Core Mechanics
The Eye of Precognition: 30 when she appears. It decreases with each Clash and when Precognition triggers. While she has it, taking a one-sided attack or Unbreakable Coin attack, or losing a Clash, triggers the Evade skill Precognition (once per turn). At 0, it turns into Eye of Precognition - Overheat (+3 Offense Level, −3 Defense Level).
Acceleration Round: Special ammo. Spent by S2 and S3 Coins, granting 2 Poise and 2 Poise Count per round. Her Defense skill loads up to 5 Acceleration Rounds at Turn End. If she has no Acceleration Rounds at Turn Start, S2 becomes Sezionatura di Cervo (with all-Unbreakable Coins and +2 Final Power during Overheat).
Disposal: She reloads at the end of the turn her Eye of Precognition turns into Overheat (once per battle), and on the next turn one basic skill becomes Disposal. All 5 Coins are Unbreakable. Defeating an enemy marked as a Game Target adds Disposal on the next turn.
Burn and Tremor: Each skill inflicts Burn and Tremor, and power rises with their total. It converts into Tremor - Scorch and triggers Tremor Burst.
How to Use
Early on, parry attacks with The Eye of Precognition while stacking Burn and Tremor, and once it runs out, attack hard with Disposal during Overheat (which increases by 10 at each Turn Start and returns to The Eye of Precognition at 30). Paired with Heathcliff's The House of Spiders: The Thumb Apprentice, Heathcliff follows up while she has The Eye of Precognition and provides Assist Defense during Overheat. Activate the combat passive La Spada di Palermo (3 Wrath and 2 Sloth Owned; unlocked at Uptie Ⅱ; +1 Coin Power and +25% damage for Skill 3 while she has at least 1 Acceleration Round) before her first Disposal.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
SKILLSSkill
S1×3
Colpi di Taglio
PrideSlash
Clash Power
3~113~9 → 3~11
Base Power
3
Coin Power
+4+3 → +4
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
1
On Use Final Power +1 at 6+ own
On Use Coin Power +1 per 6 combined and on the target (max 2)
On Clash Win Reduce own by the number of remaining Coins; damage +5% per 1 stack reduced (max 10%)
ⅠOn Hit Inflict 1
On Hit Inflict 1
ⅡOn Hit Increase Count by 1
On Hit Increase Count by 1
S1Special
Sezionatura di Coniglio
LustSlash
Clash Power
4~12
Base Power
4
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
1
[Unclashable]
This skill does not trigger Defense skills and cannot be reused by external effects
On Use Final Power +1 at 6+ own
On Use Base Power +1 per 4 combined and on the target (max 2)
ⅠOn Hit Increase Count by 1
On Hit Increase Count by 2
ⅡOn Hit . Reduce the target's Count by 1
Unbreakable Coin
Unbreakable Coin
S3 (Special) Disposal: Coin1, 2, 3, 4, 5
Becomes Unbreakable under certain conditions
S2 (Special) Sezionatura di Cervo effect: [On Use] If Eye of Precognition - Overheat is active, Final Power +2 and all Coins become Unbreakable Coins
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
The Eye of Precognition
NoneAlways active
On first entering a stage, gain 30
When own reaches 0, it changes to
While this unit has , the following effects activate
-Gain 1 per 1 Clash exchange (5 times per skill)
-When taking an Unopposed Attack or attack, or losing a Clash against an attack skill, activate Precognition (1 time per 1 turn)
decreases under the following conditions
-Lose 1 per 1 Clash exchange
-Lose 3 when Precognition activates through the passive after taking an Unopposed Attack or attack
-Lose 5 when Precognition activates through the passive after losing a Clash
At the end of the turn in which own changed to , activate the following
-Reload (1 time per battle)
-At the start of the next turn, if there is no Disposal in the Dashboard, replace 1 basic skill with Disposal (prioritizes the upper skill of the leftmost skill slot)
If own reaches 0, this unit is Staggered, or The House of Spiders: The Thumb Apprentice Heathcliff dies during battle, gain next turn
(When leaving backup, if The House of Spiders: The Thumb Apprentice Heathcliff is dead, gain at Turn Start)
At Turn End, if this unit was Staggered for the first time in this battle, recover from Stagger (excludes forced Stagger)
Combat Passive
The Shame of Famiglia Bognatelli
NoneAlways active
Gain 2 and 2 Count per 1 consumed
When tossing a Coin that consumes s, the attack is not canceled even if no remains
This Identity is treated only as an Identity that inflicts and
At Turn Start, if a skill slot contains Disposal, inflict on the enemy this unit last attacked on the previous turn (checks parts in Focused Encounters)
-If there is no such target, inflict on the enemy with the lowest HP
Combat Passive
Saikai [再会] - The Thumb
NoneAlways active
If dead at Stage Start or killed during battle, Blade of the House of Spiders Ryōshū gains the following effects
-Gain 1
-Defense skill Coin Power +1; basic skill damage against targets with Shield +10%
Combat Passive
La Spada di Palermo
Wrath ×3Sloth ×2Owned
At 1+ , Skill 3 Coin Power +1 and damage +25%
Basic skill damage +1% per 2 on the main target (max 15%)
-If the main target has Shield, basic skill damage +3% instead (max 45%)
※Unlocked at Uptie Ⅱ; active while deployed in battle
Support Passive
Weaklings, Not Worth Shit
Wrath ×3Resonance
When the 1 ally with the highest Speed triggers on an enemy, gain 2 next turn (1 time per 1 turn)
-If that ally belongs to the Thumb, gain 1 more (1 time per 1 turn)
※Unlocked at Uptie Ⅲ; active while on the team but not deployed
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit.
Critical Hits deal 20% more damage.
At Turn End or after a Critical Hit, reduce Count by 1.
This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Tremor - Scorch
-On Tremor Burst, take Wrath damage equal to (Tremor Potency plus Burn Potency ÷ 2), and Burn Count decreases by 1
-When taking damage from a Tremor Burst skill, the Stagger Threshold advances by the Potency
-Count decreases by 1 at Turn End
(Also affected by effects that change Tremor Potency and Count)
Amplitude Conversion
Convert the target's Tremor or converted Tremor into another type of Tremor.
The existing Tremor's Potency and Count are kept on conversion.
Game Target
-Basic skill damage taken from The House of Spiders: The Thumb Nursefather Rodion +15%
Accelerating Future
-Maximum: 5
-Basic skill damage +3% per 1 stack (max 15%)
-Basic skill Clash Power +1 per 2 stacks
-At 5 stacks, basic skill Coin Power +1
-Expires at Skill End
Eye of Precognition - Overheat
Max: 30
-Offense Level +3, Defense Level -3
-Increases by 10 at Turn Start
-At 30, converts into Eye of Precognition
Shin (心) - Disgrace
-Minimum and maximum Speed increase by 1
-Burn and Tremor Potency and Count inflicted by basic skills +1
-Damage +3% per 3 own Poise Potency (max 15%)
Entanglement
-Max: 4
-Can be raised to a minimum of 5 and a maximum of 9 by skill and passive effects
Ties become entangled depending on whom one meets and how much time one spends with them.
In the many moments when another's time and one's own overlap, whether pleasant or abhorrent, the ties become cruelly entangled.
Time already spent together cannot be undone.
Offense Level Up
For 1 turn, increase Offense Level proportional to the value.
Haste
For 1 turn, increase Speed by the value.
Combat glossary →Review combat basics such as Clashes, SP, and resistances