- Palette Vibrante
- -Maximum: 4
-Damage taken from Ring Identities +(stacks × 2.5)%
-If the attacker belongs to both the Ring and the Fauvist faction, damage taken +(stacks × 5)% instead
-At Combat Start, gain stacks' worth of random Bleed, Sinking, Bleed Count, or Sinking Count, 1 at a time
-At Combat End, this effect expires and Mauled Color [Rouge] and Mauled Color [Bleu] stacks are halved (rounded down)
- BleedShared mechanics →
- When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency.
After the Coin roll, reduce Count by 1.
- SinkingShared mechanics →
- When hit by an attack skill, take fixed SP damage equal to the Potency (converted to Gloom damage for Abnormalities).
After taking damage, reduce Count by 1.
- Mauled Color [Rouge]
- -Max: 9
-When taking damage, gain 1 Bleed Potency per 3 (1 time per 1 turn)
-At Turn End, gain 1 Defense Level Down next turn per 4 (max 2)
-Decreases by 1 at Turn End
- Mauled Color [Bleu]
- -Maximum: 9
-When taking damage, gain 1 Sinking Potency per 3 stacks (1 time per 1 turn)
-At Turn End, lose 5 SP if stacks are 5 or more
At Turn End, lose 1 stack
- Touche Hardie
- -Maximum: 2
-HP and SP damage taken from Bleed and Sinking effects +10% per 1 stack (max 20%, rounded down)
-At Turn End, lose 1 stack
- Unfocused Volley
- -When tossing this skill's Coins, attack 1 randomly chosen target among the targets
- Coin 1 always hits the main target
- All On Hit effects and the Coin's damage apply only to the target chosen by the effect above
- Unbreakable CoinShared mechanics →
- This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
- Réflexion
- -Maximum: 2
-Cannot use Critique while this effect is active
-At Turn Start, recover 5 SP
-At Turn End, lose 1 stack
-When this effect expires, gain L'Hommage next turn equal to (number of Student Identities on the battlefield)
- L'Hommage
- Maximum: 3
-At Turn Start, gain 1 random Offense Level Up or Defense Level Up per 1 stack (max 3 times)
-Expires at Turn End
- Offense Level Up
- For 1 turn, increase Offense Level proportional to the value.
- Defense Level Up
- For 1 turn, increase Defense Level proportional to the value.
- Le Fauvisme - Masque de Loup
- -Minimum and maximum Speed +1
-Bleed and Sinking Potency inflicted by basic skills +1
-On attack hit, increase Sinking Count by 1 if the target has 3+ Mauled Color [Bleu] (1 time per 1 turn)
-On attack hit, increase Bleed Count by 1 if the target has 3+ Mauled Color [Rouge] (1 time per 1 turn)