A multi-target Blunt healing E.G.O that makes use of Lust Resonance, healing allies for few resources while also spreading Burn and Bleed.
Core Mechanics
Healing and Scarlet Moth: After the attack, heals the 2 allies with the lowest current HP ratio by 5% of max HP (8% at Threadspin Ⅲ, 10% at Ⅳ) and gives them 2 Scarlet Moth. The number of healing targets increases by (Lust Resonance − 1), up to 2 more. Moths restore HP and SP at Turn End.
SP recovery: From Threadspin Ⅲ, if the healed ally has a Lust skill equipped, they also recover SP (3 at Ⅲ, 6 at Ⅳ).
Burn and Bleed: Inflicts 2 Burn and 2 Bleed on hit (3 at Threadspin Ⅲ), and at Threadspin Ⅳ also 1 Wrath Fragility and 1 Lust Fragility next turn.
Passive — What Distinguishes Moths from Butterflies: If her leftmost basic attack skill is Wrath or Lust, it deals additional Sin damage equal to 30% of the damage dealt (up to 30).
Corrosion skill: It has no direct healing like Awakening and leans offensive, with damage that grows with combined Burn and Bleed. It gives Scarlet Moth to random allies, cannot distinguish friend from foe, and can hit allies.
How to Use
Line up several Lust skills to increase the number of healing targets.
Place a Wrath or Lust basic attack skill at the far left to make use of the passive.
It requires a light 2 Wrath and 3 Lust, with a Sanity cost of 20. Easy to work into Burn and Bleed teams as a healer.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks What Distinguishes Moths from Butterflies.
Ⅲ: Slightly raises power, with 8% healing, 3 Burn and Bleed, and SP recovery for allies with Lust skills. If healing is the goal, take it at least this far.
Ⅳ: Adds 10% healing, 6 SP recovery, more damage on Corrosion, and Wrath and Lust Fragility infliction.
SKILLSSkill
Awakening
Awakening skill
Blunt
Clash Power
16~2415~22 → 16~23 → 16~24
Base Power
1615 → 16
Coin Power
+8+7 → +8
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
3
On Use Clash Power +1 per 6 combined and across all targets (max 2)
After Attack Heal the 2 allies with the lowest current HP percentages by 5/8/10% of Max HP and give 2 (min HP healed: 1)
-Number of healing recipients increases by (Lust Resonance-1) (max 2 additional allies)
-If the recipient has a Lust skill equipped, recover 3/6 SP
ⅠOn Hit Inflict 2/3
On Hit Inflict 2/3
After This Coin's Attack Inflict 1 Wrath Fragility and 1 Lust Fragility next turn on targets hit
Corrosion
Corrosion skill
Blunt
Clash Power
24~1422~10 → 24~12 → 24~14
Base Power
2422 → 24
Coin Power
-5-6 → -5
No. of Coins
2
Skill Level
Identity Lv+0
Attack Weight
3
Indiscriminate
Attack random targets
Before Attack Damage +5/10% per 4 combined and across all targets (max 15/30%)
-If Wrath Absolute Resonance or Lust Absolute Resonance is active, damage +10/20% more
Before Attack Base Power -6/-5 per 1 broken Coin (max -12/-10)
After Attack Give 1 to random allies 3/4/5 times
Ⅰ
On Hit Inflict 1/2
On Hit Increase Count by 1/2
After This Coin's Attack Inflict 1 Wrath Fragility next turn on targets hit (1 time per 1 turn)
Ⅱ
On Hit Inflict 1/2
On Hit Increase Count by 1/2
After This Coin's Attack Inflict 1 Lust Fragility next turn on targets hit (1 time per 1 turn)
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
What Distinguishes Moths from Butterflies
If this unit's basic attack skill equipped at the leftmost end of the Dashboard is Wrath or Lust,
deal damage of that skill's Sin Affinity to 1 random enemy after the attack,
equal to 30% of damage dealt to the main target with that skill (max 30 damage; checks parts in Focused Encounters)
If the above effect deals maximum damage, gain 1 DMG Up of that Sin Affinity next turn, and this effect does not activate for 2 turns.
※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle
SYNERGYTeams and Synergies
The Ring Fauvist Docent: S2 and S3 inflict Bleed, and she supplies Lust (S3) resources. She fits Bleed and Lust teams.
At Turn End, take fixed damage equal to the Potency.
After Turn End, reduce Count by 1.
Bleed
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency.
After the Coin roll, reduce Count by 1.
Scarlet Moth
-Maximum: 3
-At Turn End, heal stacks% of Max HP (min HP healed: 1)
-At Turn End, recover SP equal to stacks
-At Turn End, lose 1 stack
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).
Unbreakable Coin
This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).