An Envy Resonance E.G.O with an Unbreakable Coin that, on Clash Win, converts spare Envy resources into missing resources, with a passive that also inflicts Power Down on strong enemies.
Core Mechanics
Resource conversion: On Clash Win, spends Envy resources equal to Envy Resonance and gains the resources she has least of, 1 at a time (up to 4, 5 at Threadspin Ⅲ, 6 at Ⅳ).
On Clash Lose: Final Power drops by 4, but she gains Shield of Envy Resonance×5 (up to 20, 25 at Threadspin Ⅲ, 30 at Ⅳ). The conversion only works on a win, so use it when she can win.
Beware one-sided attacks: It has an Unbreakable Coin, and in one-sided attacks, the healing "on hit without being broken" does not trigger.
Debuffs and healing: Inflicts 2 Needles and 1 Nails on hit (plus 1 Curse from Threadspin Ⅲ). When it hits without being broken, heals the 2 allies with the lowest HP ratio by 6% of max HP (8% at Ⅲ, 10% at Ⅳ) (allies other than herself must have an Envy basic attack).
Passive — Loser's Penalty: Voodoo: Deals 4 Envy damage to the target on Clash Win. If her or the target's HP is below 33%, inflicts 1 Power Down next turn (once per turn).
How to Use
In teams that can keep Envy Resonance high, fire it in place of Skill 1 to trade Envy resources for other resources. It is good for securing resources that are hard to produce with Identity skills.
In teams that are not Envy-centered, it is likely an E.G.O used mostly for its passive.
It requires 1 Lust and 3 Envy, with an Awakening Sanity cost of 15. While in use, her Sin resistances switch to Fatal to Sloth and Gloom, Endured against Envy, and Normal for the rest.
The Corrosion skill is a single 3-Coin slot centered on multi-target attacks and debuffs based on Envy Resonance. See the skill section for details.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks Loser's Penalty: Voodoo.
Ⅲ: Increases the conversion amount, healing, and Shield, and adds 1 Curse. Valuable if you use it often in Envy teams.
Ⅳ: Strengthens nearly the same items as Ⅲ further. If you can spare it.
SKILLSSkill
Awakening
Awakening skill
Slash
Clash Power
12~24
Base Power
12
Coin Power
+12
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
3
On a One-Sided Attack, this skill's On Hit without being broken effects do not trigger
On Clash Win Consume Envy E.G.O resources equal to the Envy Resonance, and per 1 consumed, gain 1 of the E.G.O resource held in the smallest amount, distributed one at a time (max consumed: 4/5/6)
On Clash Lose Final Power -4; instead, gain Shield equal to (Envy Resonance×5) (max 20/25/30)
Ⅰ
On Hit without being broken The 2 allies with the lowest current HP percentage each heal 6/8/10% of their Max HP (1 time per skill)
-Allies other than this unit without an Envy basic attack are not eligible for healing
On Hit Inflict 2
On Hit Inflict 1
On Hit Inflict 1
Corrosion
Corrosion skill
Slash
Clash Power
4~16
Base Power
4
Coin Power
+4
No. of Coins
3
Skill Level
Identity Lv+3
Attack Weight
1
Indiscriminate
Attacks random targets
Final Power +1 if/per 2+ Envy Resonance (max 2/3)
On Clash Win Attack Weight +1 per 2 Envy Resonance (max 2)
On Clash Lose Gain Shield equal to (Envy Resonance×5) (max 20/25/30)
On Clash Lose , , and inflicted by this skill +1
Ⅰ
On Hit Inflict 3
Ⅱ
On Hit Inflict 2
Ⅲ
On Hit Inflict 1
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Loser's Penalty: Voodoo
On Clash Win, deal 4 Envy damage to the target
-If the target's HP is below 33% or own HP is below 33%, inflict 1 Power Down next turn (1 time per 1 turn)
-On turns when the E.G.O Gift Voodoo Doll triggers, this passive does not inflict Power Down
※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle
This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Needle
-Special Bleed
-When taking Envy damage, Bleed Count increases by 1 and this effect's value decreases by 1
-At Turn End, gain 1 Bleed and the value decreases by 1
Curse
At Turn End, gain 1 random effect among 1 Attack Power Down, 1 Defense Power Down, 2 Offense Level Down, and 2 Defense Level Down, and this value decreases by 1.
Nails
Special Bleed
At Turn Start, inflict 1 Bleed and increase Bleed Count by this value.
At Turn End, this value is halved. (Rounded down)