English translation in progress. Untranslated passages remain in Japanese.

Shi Assoc. South Section 5 Don Quixote Identity artwork

IDENTITY 0303 · Standard

Shi Assoc. South Section 5

Don QuixoteShi AssociationFixerPoise Identities
HP
224
Speed
3-6
Offense Lv.
68
Defense Lv.
61
Stagger Thresholds
80%/60%
Panic
Panic
Resource Distribution
Wrath: 3 cards + EvadeLust: 1 cardEnvy: 2 cards
Resistance
Slash×0.5Pierce×2.0Blunt×1

GUIDEMechanics and How to Use

At a Glance

A Slash Identity that relies on the 2-Coin S2 Dual Strike for clashes and saves the single-Coin S3 Overbreathe to stop strong enemy skills. S3 gains a bonus at 10 or more Speed.

Core Mechanics

  • S3 — Overbreathe: 1 Coin with Clash Power 4–25 (4 Base Power, +21 Coin Power). +3/5 Skill Power at 10 or more Speed. If it lands Heads, it can beat even strong enemy skills.
  • S2 — Dual Strike: 2 Coins (Clash Power 3–15/4–16) and her main Clash skill. On hit, Coin Ⅱ grants 2/3 Haste next turn. Below 50% HP, it also grants 2/4 Haste next turn on use.
  • Reaching 10 Speed through lost HP: At Uptie Ⅳ and below 50% HP, S2 grants 7 Haste next turn: 4 on use and 3 on Coin Ⅱ hit. Her minimum Speed is 3, so this brings her to 10 or more.
  • S1 — Catch Breath: 1 Coin. Grants 2 Haste next turn on use. Coin Ⅰ grants 2 Poise next turn.
  • Combat passive — Prepared Mind (3 Wrath Resonance; unlocked at Uptie Ⅱ): Gains Haste next turn equal to (Wrath Resonance ÷ 3).
  • Support passive — Divide in Two (5 Wrath Owned; unlocked at Uptie Ⅲ): The 1 fastest ally deals +10% damage with Slash skills.

How to Use

Use S1 for one-sided attacks to collect Haste, and leave Clashes to S2. On turns with 10 or more Speed, hold S3 and throw it at the enemy's strong skill to stop it. With few Coins, her total damage is limited, so use her to stop enemy attacks through Clashes. Both her HP and Defense Level are lowish, so avoid forced Clashes early on when SP is low.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Catch Breath

WrathSlashSlash
Clash Power
4~113~9 → 4~10 → 4~11
Base Power
43 → 4
Coin Power
+7+6 → +7
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
1

On Use Gain 2 next turn

ⅠOn Heads Hit/On Hit Gain 2 next turn

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Prepared Mind

Wrath ×3Resonance

Gain equal to (Wrath Resonance÷3) next turn

※Unlocked at Uptie Ⅱ; active while deployed in battle

KEYWORDSEffect Glossary

Haste
For 1 turn, increase Speed by the value.
PoiseShared mechanics →
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit. Critical Hits deal 20% more damage. At Turn End or after a Critical Hit, reduce Count by 1.

Combat glossary →Review combat basics such as Clashes, SP, and resistances