A powerful single-target E.G.O that spends Charge for damage and Rupture Count for additional Pride damage.
Core Mechanics
Spending Charge: Before attacking, consumes Charge Count and increases damage according to the amount spent, up to +50%, or +75% at Threadspin Ⅲ.
Spending Rupture: On hit, deals additional Pride damage equal to the damage dealt × the target's Rupture Potency × 7.5%, increased to 10% at Threadspin Ⅲ, then consumes 5 Rupture Count. The additional damage is capped at 75% of the hit's damage, increased to 100% at Threadspin Ⅲ.
Dimensional Rift: From Threadspin Ⅲ, a hit after consuming Charge inflicts 3 Dimensional Rift, increased to 5 at Threadspin Ⅳ. At Turn End, increases Rupture Count by that amount.
Passive — Rambling Man: At Turn Start, gains 4 Charge Count if he took no damage on the previous turn. Hitting an enemy slower than himself increases Rupture Count by 1, up to 3 times per turn.
How to Use
Attacks the rearmost target in Normal Encounters. Prepare Charge and Rupture before using it.
Awakening has a large +18 Coin Power bonus, so Tails greatly lowers its roll. Use it at high SP.
Corrosion can inflict Rupture itself, allowing its additional Pride damage even without prior Rupture setup.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Only unlocks Rambling Man.
Ⅲ: Improves Power and damage bonuses, and adds Dimensional Rift. Most of its Power is established at this tier.
Ⅳ: Only raises Dimensional Rift from 3 to 5, so this can be a lower-priority upgrade.
SKILLSSkill
Awakening
Awakening skill
Pierce
Clash Power
20~3815~33 → 20~38
Base Power
2015 → 20
Coin Power
+18
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
1
Attack the rearmost target (Regular Encounters only)
Before Attack Consume Count to increase damage by the amount consumed (max 50/75%)
ⅠOn Hit If Count was consumed, inflict 3/5
On Hit Deal Pride damage equal to (target's × 7.5/10)% of damage dealt, then consume 5 Count (max 75/100%)
Corrosion
Corrosion skill
Pierce
Clash Power
18~4212~36 → 18~42
Base Power
4236 → 42
Coin Power
-24
No. of Coins
1
Skill Level
Identity Lv+5
Attack Weight
1
Indiscriminate Attack random targets
Before Attack Consume Count to increase damage by the amount consumed (max 50/75%)
ⅠOn Hit If Count was consumed, inflict 3/5
On Hit Inflict 3/6
On Hit Deal Pride damage equal to (target's × 7.5/10)% of damage dealt, then consume 5 Count (max 75/100%)
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Rambling Man
At Turn Start, if this unit took no damage, gain 4 Count. On Hit against a slower enemy, increase the target's Count by 1 (max 3 times per 1 turn)
※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle
SYNERGYTeams and Synergies
W Corp. L3 Cleanup Agent: Uses both Charge and Rupture. Sloth S1 and Gluttony S2 also supply its required affinities.
LCE E.G.O:: Lantern: Uses Rupture, while Sloth S1 and Gluttony S3 supply the required affinities.
KEYWORDSEffect Glossary
Charge
Can be consumed to enhance certain skills. Count can stack up to 20.
At Turn End, reduce Count by 1.
Dimensional Rift
At Turn End, increase Rupture Count by this value, then remove this effect.
Rupture
When hit by an attack skill, take fixed damage equal to the Potency.
After taking damage, reduce Count by 1.