A multi-target Sloth Pierce E.G.O that strengthens its own attack while granting Sloth buffs and Protection to all allies for 2 turns.
Core Mechanics
Teamwide buffs: Before attacking, grants all allies 1 Sloth Power Up, 1 Sloth Damage Up, and 2 Protection for this turn and next turn. At Threadspin Ⅲ, Sloth Damage Up rises to 2 and Protection to 3.
SP recovery: From Threadspin Ⅲ, a Heads Hit restores 15 SP to the user.
Corrosion: Grants only the Sloth Power Up and Sloth Damage Up buffs to the user; it does not grant Protection. On hit, inflicts 1 Sloth Fragility and 1 Pierce Fragility for 2 turns, increased to 2 each at Threadspin Ⅲ. Targets randomly and cannot distinguish friend from foe.
Passive — Ray of Sun After Rain: Restores 3 SP to all allies at Turn Start, beginning on the turn after use.
How to Use
Its buffs strengthen Sloth skills, so teams with more Sloth attacks benefit more.
SP cost is high: 35 Awakening, 35 Corrosion, 53 Overclock. Prefer Threadspin Ⅲ or higher, where a Heads Hit can restore SP.
Costs 4 Sloth, 2 Gluttony, 2 Gloom, and 2 Pride.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Only unlocks Ray of Sun After Rain.
Ⅲ: Improves Power and buffs, and adds SP recovery to Awakening.
Ⅳ: Coin Power rises from +10 to +15, and Attack Weight from 5 to 7. This is a substantial upgrade and a worthwhile target if using the E.G.O.
SKILLSSkill
Awakening
Awakening skill
Pierce
Clash Power
17~3215~25 → 17~27 → 17~32
Base Power
1715 → 17
Coin Power
+15+10 → +15
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
75 → 7
Before Attack Apply 1 Sloth Power Up, 1/2 Sloth DMG Up, and 2/3 to all allies for this turn and next turn
ⅠOn Heads Hit Heal 15 SP
Corrosion
Corrosion skill
Pierce
Clash Power
20~3518~28 → 20~30 → 20~35
Base Power
3528 → 30 → 35
Coin Power
-15-10 → -15
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
75 → 7
Indiscriminate Attack random targets
Before Attack Gain 1/2 Sloth Power Up and 1/2 Sloth DMG Up for 2 turns: this turn and next turn
ⅠOn Hit Inflict 1/2 Sloth Fragility and 1/2 Pierce Fragility for this turn and next turn
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Ray of Sun After Rain
At Turn Start, heal 3 SP for all allies
※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle
SYNERGYTeams and Synergies
Effloresced E.G.O::Spicebush: Full Bloom grants +30% damage when attacking at least 2 targets, fitting this multi-target E.G.O. Sloth S2 and defense help supply its resources.