English translation in progress. Untranslated passages remain in Japanese.

Sunshower Yi Sang E.G.O artwork

E.G.O 0105 · WAW

Sunshower

Yi SangSlothDrifting FoxS2 Premium Pass Lv60
Risk Level
WAW
SP Cost
35/35/53
Resource Cost
Sloth ×4Gluttony ×2Gloom ×2Pride ×2E.G.O usable with these resources →
Resistance
×2×2×0.75×0.5×1×1×1

GUIDEMechanics and How to Use

At a Glance

A multi-target Sloth Pierce E.G.O that strengthens its own attack while granting Sloth buffs and Protection to all allies for 2 turns.

Core Mechanics

  • Teamwide buffs: Before attacking, grants all allies 1 Sloth Power Up, 1 Sloth Damage Up, and 2 Protection for this turn and next turn. At Threadspin Ⅲ, Sloth Damage Up rises to 2 and Protection to 3.
  • SP recovery: From Threadspin Ⅲ, a Heads Hit restores 15 SP to the user.
  • Corrosion: Grants only the Sloth Power Up and Sloth Damage Up buffs to the user; it does not grant Protection. On hit, inflicts 1 Sloth Fragility and 1 Pierce Fragility for 2 turns, increased to 2 each at Threadspin Ⅲ. Targets randomly and cannot distinguish friend from foe.
  • Passive — Ray of Sun After Rain: Restores 3 SP to all allies at Turn Start, beginning on the turn after use.

How to Use

  • Its buffs strengthen Sloth skills, so teams with more Sloth attacks benefit more.
  • SP cost is high: 35 Awakening, 35 Corrosion, 53 Overclock. Prefer Threadspin Ⅲ or higher, where a Heads Hit can restore SP.
  • Costs 4 Sloth, 2 Gluttony, 2 Gloom, and 2 Pride.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Only unlocks Ray of Sun After Rain.
  • Ⅲ: Improves Power and buffs, and adds SP recovery to Awakening.
  • Ⅳ: Coin Power rises from +10 to +15, and Attack Weight from 5 to 7. This is a substantial upgrade and a worthwhile target if using the E.G.O.

SKILLSSkill

Awakening

Awakening skill

PiercePierce
Clash Power
17~3215~25 → 17~27 → 17~32
Base Power
1715 → 17
Coin Power
+15+10 → +15
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
75 → 7

Before Attack Apply 1 Sloth Power Up, 1/2 Sloth DMG Up, and 2/3 to all allies for this turn and next turn

ⅠOn Heads Hit Heal 15 SP

Corrosion

Corrosion skill

PiercePierce
Clash Power
20~3518~28 → 20~30 → 20~35
Base Power
3528 → 30 → 35
Coin Power
-15-10 → -15
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
75 → 7

Indiscriminate Attack random targets

Before Attack Gain 1/2 Sloth Power Up and 1/2 Sloth DMG Up for 2 turns: this turn and next turn

ⅠOn Hit Inflict 1/2 Sloth Fragility and 1/2 Pierce Fragility for this turn and next turn

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Ray of Sun After Rain

At Turn Start, heal 3 SP for all allies

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

KEYWORDSEffect Glossary

Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).
Protection
For 1 turn, decrease damage taken from skills proportional to the value (max 10).
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).