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Screwloose Wallop Meursault E.G.O artwork

E.G.O 0502 · TETH

Screwloose Wallop

MeursaultEnvyYou Want To Get Beat? Hurtily?S1 Free Pass Lv28
Risk Level
TETH
SP Cost
20/20/30
Resource Cost
Sloth ×2Pride ×1Envy ×2E.G.O usable with these resources →
Resistance
×2×1×1×1×2×0.5×1

GUIDEMechanics and How to Use

At a Glance

A high-risk Envy Blunt E.G.O that stacks Surgery to gain damage and Haste in exchange for cutting max HP.

Core Mechanics

  • Surgery: Each point gives +20% damage dealt and −20% max HP, and grants Haste equal to its value every turn. He dies when it reaches 5.
  • Inflicting Surgery: Awakening grants 1 Surgery next turn after the attack (Threadspin Ⅲ), and Corrosion grants 2. It stacks with every use.
  • Passive — Final Augment: Using this E.G.O below 25% HP grants Attack Power Up, Defense Power Up, and 3 Haste every turn, and he dies 3 turns later.
  • Corrosion skill: There is no mention of being unable to distinguish friend from foe.
  • Paralyze: Inflicts 3 Paralyze on Heads Hit. It is not worth the risk of cutting HP, so treat it as a minor extra.

How to Use

  • Keep Surgery at 1–2 and watch his HP. His max HP drops, so handle unfavorable Clashes with Defense skills and avoid taking hits.
  • In consecutive battles, stacking Surgery early lets later waves start with high damage.
  • Final Augment is single-use late-game damage. It assumes adjusting his HP before triggering it.
  • It requires 2 Sloth, 1 Pride, and 2 Envy, with a Sanity cost of 20 for both Awakening and Corrosion.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Final Augment.
  • Ⅲ: Base Power becomes 23, and Awakening gains Surgery infliction. Corrosion gains a Stagger Threshold shift.
  • Ⅳ: Awakening and Corrosion reach 2 Attack Weight, becoming multi-target.

SKILLSSkill

Awakening

Awakening skill

BluntBlunt
Clash Power
23~2718~22 → 23~27
Base Power
2318 → 23
Coin Power
+4
No. of Coins
1
Skill Level
Identity Lv+5
Attack Weight
21 → 2

After Attack Gain 3

After Attack Gain 1 next turn

ⅠOn Heads Hit Inflict 3

Corrosion

Corrosion skill

BluntBlunt
Clash Power
21~2916~24 → 21~29
Base Power
2116 → 21
Coin Power
+8
No. of Coins
1
Skill Level
Identity Lv+5
Attack Weight
21 → 2

After Attack Gain 2 next turn

ⅠOn Heads Hit Inflict 3

Advance the Stagger Threshold by 30% of the damage

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Final Augment

When using the Screwloose Wallop E.G.O skill at below 25% HP, gain 3 , , and every turn, and die after 3 turns.

※Unlocked at Threadspin Ⅱ; active from E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • Blade Lineage Mentor: Has Yield My Flesh and To Claim Their Bones, whose damage grows with HP lost, and his passive survives lethal damage once.
  • N Corp. Großhammer: Has Drive, which gains Coin Power below 50% HP, and a passive that grants 3 Protection and more below 50% HP, so he makes good use of a lowered-HP state.

KEYWORDSEffect Glossary

Protection
For 1 turn, decrease damage taken from skills proportional to the value (max 10).
Surgery
The bearer dies when this value reaches 5 Max HP decreases by 20% per point of this value Damage dealt increases by 20% per point of this value Every turn, gain Haste equal to this value
Paralyze
For 1 turn, set Coin Power to 0 for a number of Coins equal to this value.
Attack Power Up
For 1 turn, increase the Final Power of attack skills by the value.
Defense Power Up
For 1 turn, increase the Final Power of Defense Skills by the value.
Haste
For 1 turn, increase Speed by the value.
Final Augment
Every turn, gain Attack Power Up, Defense Power Up, and 3 Haste. Dies after 3 turns