The Blade Lineage leader's main payoff is deliberately losing the clash with S3 Yield My Flesh, then spending accumulated Poise on the special counter To Claim Their Bones. Maintain 3 Pride Resonance for Swordplay of the Homeland to strengthen all Blade Lineage allies.
Core Mechanics
Yield My Flesh, To Claim Their Bones: When S3 Yield My Flesh loses its Clash, he uses the special counter To Claim Their Bones after taking damage (on a win, he only gains 5 Poise). He cannot be staggered during use. To Claim Their Bones is a 4-Coin counter whose Attack Weight grows with Poise (depending on Uptie, +1 at 10 or more Poise, or +1 per 7 Poise, up to 2). +100% damage against a single target. Coin Ⅳ inflicts 3 Bleed and 5 Paralyze next turn on hit.
Gaining Poise: S1 Draw of the Sword and S2 Acupuncture increase Poise Count on use and grant Poise on Coin hits. The higher his Poise Potency, the more Critical damage Yield My Flesh and To Claim Their Bones deal.
Combat passive — Swordplay of the Homeland (3 Pride Resonance; unlocked at Uptie Ⅱ): At Combat Start, gives Swordplay of the Homeland (skill bonuses based on Poise) to Blade Lineage members other than himself. Each time he gains Poise, the 2 Blade Lineage Identities with no Poise or the least Poise also gain 1 Poise Potency and Count. He survives one hit that would bring his HP to 0, once per battle.
Instruction: At Combat Start, S1 and S2 give Blade Lineage members other than himself (as many as the highest Absolute Resonance) an Instruction effect that raises the Final Power of their S1 and S2 that turn.
How to Use
Pair him with Blade Lineage allies and build 3 Pride Resonance every turn to keep the passive active. Build Poise with S1 and S2, and throw S3 into Clashes he can afford to lose to chain into To Claim Their Bones. Against a single strong enemy, To Claim Their Bones gains +100% damage.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
Draw of the Sword
PrideSlash
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+3
Attack Weight
1
Coin Power +1 at 5+ own
Combat Start Give 1 to (highest Absolute Resonance) Blade Lineage members other than this unit, in order of lowest Speed (max 2 times)
-If 6 or more Blade Lineage members are in battle, give 2 instead
On Use Gain 2 Count
ⅠOn Heads Hit/On Hit Gain 1
ⅡOn Heads Hit/On Hit Gain 1
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
In Memoriam
NoneAlways active
If 3 or more Blade Lineage members other than this unit have died
-When gaining Potency or Count from own skill or Coin effects, gain 1 more Potency or Count
-If 5 or more Blade Lineage members have died, gain 2 more instead
-At Combat Start, give to this unit
※Active while deployed in battle
Combat Passive
Swordplay of the Homeland
Pride ×3Resonance
This battle, when taking damage that would reduce HP to 0, endure with 1 HP (1 time per battle)
When gaining Potency or Count from own skill or Coin effects, the 2 other Blade Lineage Identities with no or the least gain 1 Potency and Count
-If 6 or more Blade Lineage members are in battle, they gain 2 instead
At Combat Start, give to Blade Lineage members other than this unit
※Unlocked at Uptie Ⅱ; active while deployed in battle
Support Passive
Swordplay of the Homeland
Pride ×5Owned
At Combat Start, the 1 ally with the most gains +15% Critical damage on Slash skills
※Unlocked at Uptie Ⅲ; active while on the team but not deployed
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit.
Critical Hits deal 20% more damage.
At Turn End or after a Critical Hit, reduce Count by 1.
Sword of the Homeland - Rending
Final Power of Skill 1 increases by this value this turn
Sword of the Homeland - Penetrating
Final Power of Skill 2 increases by this value this turn
Aggro
In Focused Encounters, Slots with higher Aggro are more likely to be targeted by enemy attacks.
For 1 turn, set Coin Power to 0 for a number of Coins equal to this value.
Swordplay of the Homeland
-On skill use, at 5+ Poise, Skills 1 and 2 gain Coin Power +(3/number of Coins, min 1) and Critical damage +(30/number of Coins)%
-On skill use, at 7+ Poise, Skill 3 gains damage +(30/number of Coins)% and Critical damage +(50/number of Coins)%
Combat glossary →Review combat basics such as Clashes, SP, and resistances