English translation in progress. Untranslated passages remain in Japanese.

The Middle Little Brother Meursault Identity artwork

IDENTITY 0507 · Season 3

The Middle Little Brother

HP
265
Speed
4-6
Offense Lv.
66/66/68
Defense Lv.
68
Stagger Thresholds
55%/20%
Panic
Panic
Resource Distribution
Wrath: 1 cardSloth: 3 cardsEnvy: 2 cards + Counter
Resistance
Slash×2.0Pierce×1Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

A Middle-team support that uses S2 to provide Envy buffs and SP recovery to adjacent allies. His support passive also restores SP from the bench, and that recovery is a major strength.

Core Mechanics

  • Buffing both neighbors: At Combat Start, S2 Chains of Loyalty gives 1 Envy Power Up to the allies on both sides of him on the dashboard (plus 1 Envy DMG Up if that slot's skill is Envy). Placing him where he has allies on both sides makes the most of it.
  • SP recovery: Through the combat passive Loyalty (3 Envy Owned; unlocked at Uptie Ⅱ), while another Middle Identity is alive, he restores 6 SP to himself and the 1 Middle Identity with the lowest SP at Turn End.
  • Support passive — One Family (3 Envy Owned; unlocked at Uptie Ⅲ): While in backup, if the 1 ally with the lowest SP has a living character from the same affiliation, that ally recovers 10 SP at Turn End.
  • Envy Resonance bonuses: S3 Recording and the Defense skill Multifold Retribution gain +1 Coin Power at 4 or more Envy Resonance. S3 gains +1 more at a highest Envy Absolute Resonance of 6 or more. However, S3 itself is Wrath, so it does not count toward Envy Resonance.
  • Vengeance Mark: Through Loyalty, at Turn End, it is applied to the 1 enemy that dealt the most skill damage to allies that turn. +1 Final Power if the main target has Vengeance Mark. S3 inflicts Plus Coin Drop (Coin Ⅰ) and Envy Fragility (Coin Ⅲ) for the next turn on targets with Vengeance Mark.

How to Use

Pair him with Middle allies, buffing both neighbors with S2 while his passive supports allies' SP. Even when he is not deployed, his support passive restores SP for teams built around a shared affiliation.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

We Remember

SlothBluntBlunt
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+1
Attack Weight
1

On Clash Lose Gain 1 Envy DMG Up next turn

ⅠOn Heads Hit/On Hit Inflict 1

ⅡOn Heads Hit/On Hit Inflict 1

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Loyalty

Envy ×3Owned

- At Turn End, inflict on the 1 enemy that dealt the most skill damage to allies that turn.

- When attacking, Final Power +1 if the main target has

- While another Middle Identity is alive, at each Turn End, this unit and the 1 Middle Identity with the lowest SP recover 6 SP

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

One Family

Envy ×3Owned

If a character of the same affiliation is alive, the 1 ally with the lowest SP recovers 10 SP at Turn End

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • Electric Screaming: Has an Envy S2 and Defense skill plus skills conditioned on Envy Resonance, makes Envy Resonance easy to build, and also restores SP.
  • Yearning-Mircalla: His Envy S2 and Defense skill join Envy Resonance, and S1, S2, and his Defense skill inflict Bleed.

KEYWORDSEffect Glossary

BleedShared mechanics →
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency. After the Coin roll, reduce Count by 1.
Vengeance Mark
Inflicted on the target that dealt the most skill damage to allies on the previous turn. (Can be inflicted on up to 1 target)
Plus Coin Drop
For 1 turn, decrease Plus Coin Power by the value.
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).

Combat glossary →Review combat basics such as Clashes, SP, and resistances