A Lust Blunt E.G.O that becomes multi-target with up to 5 Attack Weight at 15 or more SP, inflicts Attack Power Down on enemies, and also restores SP to 4 allies.
Core Mechanics
Multi-target: Before attacking, Attack Weight increases if his SP is 15 or more (+1 at Threadspin Ⅲ, +2 at Ⅳ). The base Attack Weight becomes 3 at Threadspin Ⅲ.
Attack Power Down: On hit, inflicts Attack Power Down next turn (2 at Threadspin Ⅲ). It applies to multiple enemies.
SP recovery: After the attack, restores SP to the 4 allies with the lowest SP, excluding himself (25 at Threadspin Ⅳ). He does not recover himself.
Passive — Dhyāna: When recovering from Stagger, his max HP increases and he recovers HP, 3 times per stage. Geared toward durability.
How to Use
Fire it early in a fight while his SP is high, spreading Power Down across multiple targets while stabilizing allies' SP.
Using it costs his own SP and does not restore it, so it is likely more stable when paired with a way for him to recover SP himself.
It requires 2 each of Wrath, Lust, Sloth, and Gloom.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ANALYSISThreadspin
Ⅱ: Unlocks Dhyāna.
Ⅲ: Base Attack Weight becomes 3, with +1 Attack Weight from the SP condition, 2 Power Down, and 17 healing.
Ⅳ: The SP-conditioned Attack Weight becomes +2 (up to 5), and healing becomes 25.
SKILLSSkill
Awakening
Awakening skill
Blunt
Clash Power
18~26
Base Power
18
Coin Power
+8
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
32 → 3
Before Attack Attack Weight +1/2 if own SP is 15 or more
ⅠOn Hit Inflict 1/2 next turn
ⅠAfter Attack The 4 other allies with the lowest SP recover 12/17/25 SP
Corrosion
Corrosion skill
Blunt
Clash Power
18~33
Base Power
33
Coin Power
-15
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
32 → 3
Indiscriminate Attacks random targets
Before Attack Attack Weight +1/2 if own SP is -15 or lower
ⅠOn Hit Inflict 3 on 1 ally other than this unit
ⅠOn Hit Gain 2 next turn
ⅠOn Hit Gain 1 next turn
ⅠOn Tails Hit Recover 4 SP
ⅠOn Tails Hit Inflict 1
Normal Coin Unbreakable CoinThreadspin ⅢThreadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.
PASSIVEE.G.O Passives
E.G.O Passives
Dhyāna
When recovering from Stagger, Max HP increases by 15% of the Identity's base maximum.
Then heal 15% of current Max HP. If remaining HP is below 30% of current max, heal 25% instead.
(Triggers 3 times per stage. At Stage End, the Max HP increase is removed, and remaining HP is adjusted to the HP percentage at that time)
※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle
SYNERGYTeams and Synergies
Lobotomy E.G.O:: Sunshower: S2 (Gloom), S3 (Sloth), and his Defense skill (Wrath) supply everything except Lust, and his passive's Protection shores up durability (however, the passive lowers his SP by his Sinking at Combat Start, so it needs balancing with the 15-SP condition for multi-target).
N Corp. Kleinhammer: His S3 supplies Lust, and S2 restores SP on Clash Win, helping maintain his own SP.
KEYWORDSEffect Glossary
Attack Power Down
For 1 turn, decrease the Final Power of attack skills by the value.
Defense Level Down
For 1 turn, decrease Defense Level proportional to the value.
Defense Level Up
For 1 turn, increase Defense Level proportional to the value.
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).