English translation in progress. Untranslated passages remain in Japanese.

Branch of Knowledge Sinclair E.G.O artwork

E.G.O 1001 · ZAYIN

Branch of Knowledge

SinclairGluttony
Risk Level
ZAYIN
SP Cost
10
Resource Cost
Wrath ×1Gluttony ×3E.G.O usable with these resources →
Resistance
×2×1×1×0.75×1×2×1

GUIDEMechanics and How to Use

At a Glance

A starting Gluttony Slash E.G.O for Identities unbothered by SP loss, paying a lot of SP to inflict heavy Rupture from a single Coin.

Core Mechanics

  • A single Coin that changes with Heads or Tails: On Heads Hit, it inflicts Rupture and he loses 10 SP. On Tails Hit, he recovers 10 SP. On Heads, combined with the 10 Sanity cost, he effectively pays 20.
  • Rupture amount: Combined with other attacks that grant Rupture Count, it stacks Rupture quickly.
  • Passive — Unstable: When a Coin lands on a different face from the previous Coin within one skill, he loses 5 SP and gains 1 Damage Up (up to 3 times per turn). This skill has 1 Coin, so it does not trigger it itself; it happens with other multi-Coin skills after use.
  • Resistances and Corrosion: Fatal to Wrath and Pride, Endured against Gluttony. As a starting E.G.O, it has no Corrosion skill.

How to Use

  • Fire it at enemies you want to stack Rupture on. It is more effective combined with other Rupture-inflicting attacks.
  • Using it lowers his SP on later turns too, so use it when he has SP to spare.
  • For Identities who benefit from SP loss, using it early in long fights to keep SP low is also an option.
  • It requires 1 Wrath and 3 Gluttony.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Unstable. Its main effect is reducing SP, so the benefit is small.
  • Ⅲ: Base Power goes from 10 to 14, and Rupture from 6 to 12. This is where it gets serious.
  • Ⅳ: Grants 1 Attack Power Up next turn on Heads Hit and 1 Protection on Tails Hit. It sees little use, so it is likely a low priority.

SKILLSSkill

Awakening

Awakening skill

SlashSlash
Clash Power
14~2910~25 → 14~29
Base Power
1410 → 14
Coin Power
+15
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
1

ⅠOn Heads Hit Inflict 6/12

On Heads Hit Lose 10 SP. Gain 1 next turn

On Tails Hit Recover 10 SP. Gain 1 next turn

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Unstable

Within a single skill, when an attack hits with a different Coin face from the previous hit, lose 5 SP and gain 1 this turn (max 3 times per 1 turn)

※Unlocked at Threadspin Ⅱ; active from E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • The One Who Shall Grip: His three attack skills reduce his SP (7, 10, 15), so the SP-loss downside barely affects him, and S3 (Wrath) supplies Wrath.
  • Blade Lineage Salsu: S1 (Gluttony) and S2 (Wrath) supply the required Gluttony and Wrath himself.

KEYWORDSEffect Glossary

Rupture
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Attack Power Up
For 1 turn, increase the Final Power of attack skills by the value.
Protection
For 1 turn, decrease damage taken from skills proportional to the value (max 10).
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).