Awakening skill
- Clash Power
- 6~12
- Base Power
- 6
- Coin Power
- +2
- No. of Coins
- 3
- Skill Level
- Identity Lv+2
- Attack Weight
- 3
Clash Power +1 per 2 combined and on the main target (max 6/8/10)
Damage increases by own HP lost percentage (max 10/15/20%)
Damage to secondary targets -50%
On Kill All allies gain 2 next turn (1 time per skill)
After Attack The (1+highest Resonance) other allies with the lowest SP recover 8/10/12 SP (max 4 allies)
After Attack For 2 turns, lose 8 SP at Combat End
ⅠOn Hit Inflict 2
ⅡOn Hit Inflict 2
ⅢOn Heads Hit If own HP is 10% or more, take 4~8 HP damage (1 time per Coin)
-Then reuse this Coin (max 4 times per skill)
-This effect cannot Stagger this unit or reduce HP below 1
On Hit Inflict 1
On Hit Inflict 1
On Hit The 1 random ally gains 1/1~2/1~3 next turn (1 time per Coin)
