Fierce Charge
- Clash Power
- 3~102~9 → 3~10
- Base Power
- 32 → 3
- Coin Power
- +7
- No. of Coins
- 1
- Skill Level
- Identity Lv+2
- Attack Weight
- 1
ⅠOn Hit Inflict 1/2
On Heads Hit If in the Volatile E.G.O state, reuse this Coin
(Triggers up to 1 time per skill)
English translation in progress. Untranslated passages remain in Japanese.

IDENTITY 1009 · Walpurgis Night
Reach at least 40 SP to transform into Volatile E.G.O::Waxen Pinion, then apply heavy Burn with the area-enhanced S2 Sunset Blade and Blazing Strike. Deploying him alongside Dawn Office Fixer Faust and Dawn Office Rep Gregor is close to essential.
Deploy him with the other two Dawn Office members. Early on, win Clashes with S3 Stigmatize and similar to raise his SP to 40 and transform. With both Dawn Office members present (SP recovers every turn through Gregor's Dawn Office Rep's From Dawnbreak to Sunset and the Dawn Office 3-member effect), a Clash Win with S3 or a 3-Coin skill on turn 1 lets him transform on turn 2. He can hardly gather 5 Wrath on his own, so secure it with allies' Wrath skills to activate Passion. After transforming, spread Burn Count with the multi-target S2, and fire S3 with 4 or more Wrath chained. His SP keeps dropping, so make up for it with Clash Wins to keep the transformation.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)
ⅠOn Hit Inflict 1/2
On Heads Hit If in the Volatile E.G.O state, reuse this Coin
(Triggers up to 1 time per skill)
At Turn Start, if SP is 40 or higher, spend 20 SP to enter Volatile E.G.O::Waxen Pinion. (Does not trigger further Turn Start effects afterward)
Alternatively, when 2+ allies die in 1 turn, at Turn End, if SP is not -45, set SP to 20 and enter Volatile E.G.O::Waxen Pinion.
On entering Volatile E.G.O, recover from Stagger caused by damage or Stagger Threshold raises. If the Stagger cannot be removed, this unit cannot enter Volatile E.G.O.
While in the Volatile E.G.O state, gain .
At Turn Start, exit Volatile E.G.O if SP is 0 or lower.
※active while deployed in battle
Potency and Count inflicted by this unit's skills +1 (max 6 times per 1 turn)
While in the Volatile E.G.O state at 0+ SP, Coin Power increases by (own SP ÷ 20). At 45 SP, gain Coin Power +3 instead
※Unlocked at Uptie Ⅱ; active while deployed in battle
When the ally 1st in deployment order lands Heads on hit, inflict 1 Count (max 4 times per 1 turn)
※Unlocked at Uptie Ⅲ; active while on the team but not deployed
Combat glossary →Review combat basics such as Clashes, SP, and resistances