GLOSSARY / E.G.O
E.G.O
Related names and search terms: EGO, E.G.O.
At a Glance
A special skill equipped to a Sinner and used in battle when its requirements are met. It is separate from an Identity's ordinary skills.
GUIDEHow It Works
Each Sinner can equip E.G.O in the ZAYIN, TETH, HE, WAW, and ALEPH classes. In battle, spend the required Sin resources to replace an attack skill with E.G.O.
E.G.O use requires Sin resources and SP. Check not only its Power and effects, but also the Sin resistances it will apply and the passive that begins next turn.
Normal use selects Awakening. Random Corrosion caused by low SP, or Overclock chosen by holding the icon, can use Corrosion instead.
NOTESCommon Misunderstandings
- Having enough resources does not mean it is safe to use. Check SP and targets too.
EXAMPLEWorked Example
Before using E.G.O
- Choose the E.G.O and check its resource cost
- Check SP, Corrosion chance, and the resulting resistances
- Confirm Awakening or Corrosion, targets, and effects before use
SP costs and targeting depend on the E.G.O and encounter conditions. Check its individual description.
RELATEDRelated Terms
E.G.O Awakening Skill
E.G.OThe skill normally selected when using E.G.O. Its effects and targeting differ from Corrosion.
E.G.O Corrosion
E.G.OActivation of an E.G.O Corrosion skill, often through low SP. It can put allies at risk.
Sin Resources
Types and ResistancesResources stored by Sin affinity, used for E.G.O and passive requirements.
Threadspin
ProgressionE.G.O progression that upgrades effects by tier. It is separate from Identity Uptie.