English translation in progress. Untranslated passages remain in Japanese.

LCB Sinner Ryōshū Identity artwork

IDENTITY 0401 · Standard

LCB Sinner

RyōshūLCB SinnerLCBLimbus CompanyTiansha Star (added after clearing Canto 9)Poise Identities
HP
214
Speed
3-6
Offense Lv.
67
Defense Lv.
61
Stagger Thresholds
70%/40%/20%
Panic
Panic
Resource Distribution
Lust: 2 cardsGluttony: 3 cards + EvadePride: 1 card
Resistance
Slash×0.5Pierce×1Blunt×2.0

GUIDEMechanics and How to Use

At a Glance

A Slash attacker that boosts her Slash damage on the turn she uses S3 Brushstroke, ideally landing S3 before S2 Splatter. Her passive also increases damage taken, making her an offense-focused Identity.

Core Mechanics

  • S3 — Brushstroke: Gains 2 Slash DMG Up at Combat Start (more skill damage for 1 turn). Because it is applied before her skills are used, it also boosts her other Slash skills that turn, including Slash E.G.O.
  • S2 — Splatter: Both Coins Ⅰ and Ⅱ deal +10%/+30% damage (depending on Uptie) if the target has already taken damage this turn. Landing it after S3 or an ally's attack meets the condition.
  • Poise: Coin Ⅰ of S1 Paint grants 1/2 Poise next turn [on Heads Hit/on hit] (depending on Uptie), and Coin Ⅱ of S3 grants 2 Poise next turn on hit.
  • Combat passive — Indiscriminate Art (3 Gluttony Resonance): She takes +25% damage and deals +25% damage. Her only Gluttony skills are S1 and the Defense skill Evade.
  • Support passive — Hustle (3 Gluttony Resonance; unlocked at Uptie Ⅲ): The 1 ally with the lowest max HP deals and takes +20% damage.

How to Use

On turns when she draws S3, land S3 and then follow with S2 in the same turn to stack both the Slash DMG Up and S2's condition (damage taken this turn). S2 meets its condition more easily from her second slot onward, so she tends to shine in regular battles where she gets more actions. Her HP is low and her passive increases damage taken, so watch out for hits when she is likely to be targeted.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Paint

GluttonySlashSlash
Clash Power
4~112~9 → 3~10 → 4~11
Base Power
42 → 3 → 4
Coin Power
+7
No. of Coins
1
Skill Level
Identity Lv+2
Attack Weight
1

ⅠOn Heads Hit/On Hit Gain 1/2 next turn

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Indiscriminate Art

Gluttony ×3Resonance

This unit takes and deals +25% damage each

※Active while deployed in battle

KEYWORDSEffect Glossary

PoiseShared mechanics →
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit. Critical Hits deal 20% more damage. At Turn End or after a Critical Hit, reduce Count by 1.
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).

Combat glossary →Review combat basics such as Clashes, SP, and resistances