An Identity that inflicts Sinking and Rupture, enhancing S2 and S3 on the turn after taking no damage.
Core Mechanics
Sinking and Rupture: S1 Downward Cleave inflicts Sinking, S2 Dual Strike inflicts Sinking and Rupture, and Coin Ⅱ of S3 Whirlwind inflicts Sinking and Rupture (plus 2 Attack Power Down on Heads Hit).
Bonuses on the turn after taking no damage: If he took no damage on the previous turn, S2 gains +1 Coin Power and S3 gains +2 Coin Power.
Combat passive — Entertainment (2 Sloth Resonance): Restores 6 SP at the start of the next turn.
How to Use
Inflict Sinking and Rupture with S1 and S2. If he took no damage on the previous turn, S2 and S3 become stronger, so prioritize S3 if it is in hand that turn.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
Downward Cleave
PrideBlunt
Clash Power
4~112~9 → 3~10 → 4~11
Base Power
42 → 3 → 4
Coin Power
+7
No. of Coins
1
Skill Level
Identity Lv+2
Attack Weight
1
ⅠOn Heads Hit/On Hit Inflict 2
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
Entertainment
Sloth ×2Resonance
At the start of the next turn, recover 6 SP
※Active while deployed in battle
Support Passive
Frivolous Jokes
Sloth ×5Owned
At Combat Start, the 1 ally with the lowest SP recovers 6 SP
※Unlocked at Uptie Ⅲ; active while on the team but not deployed
When hit by an attack skill, take fixed SP damage equal to the Potency (converted to Gloom damage for Abnormalities).
After taking damage, reduce Count by 1.