English translation in progress. Untranslated passages remain in Japanese.

W Corp. L2 Cleanup Agent Hong Lu Identity artwork

IDENTITY 0606 · Standard

W Corp. L2 Cleanup Agent

HP
265
Speed
4-6
Offense Lv.
64
Defense Lv.
67
Stagger Thresholds
55%/20%
Panic
Panic
Resource Distribution
Wrath: 2 cardsGluttony: 1 cardPride: 3 cards + Guard
Resistance
Slash×0.5Pierce×1Blunt×2.0

GUIDEMechanics and How to Use

At a Glance

A defensive support that builds Charge and provides Charge Barrier to himself and allies.

Core Mechanics

  • Gaining Charge: Charge Count increases on use and on hit of S1 Energy Cycle and S2 Cleanup Support.
  • Charge Barrier: Coin Ⅱ of S2 grants Charge Barrier next turn based on Charge Count. S3 Deploy Charge Barrier spends all Charge Count if it is 10 or more and gives (amount spent ÷ 2) Charge Barrier to the 2 allies with the lowest HP ratio, including himself. His Defense skill also grants Charge Barrier.
  • S2: Clash Power rises while he has Shield.
  • Combat passive — Cleanup Mastery (3 Pride Owned; unlocked at Uptie Ⅱ): At Combat Start, grants 2 Haste next turn if he has at least 5 Charge Count, and 1 more at 10 or more.

How to Use

Build 10 or more Charge Count with S1 and S2, then hand out Charge Barrier to low-HP allies with S3. Keeping Charge Count up also raises his Speed through the passive, but spending all Charge Count with S3 makes the passive's Haste unlikely on the next turn.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Energy Cycle

PridePiercePierce
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv-1
Attack Weight
1

On Use Gain 2/3/4 Count

ⅠOn Hit Gain 1 Count

ⅡOn Hit Gain 1 Count

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Cleanup Mastery

Pride ×3Owned

At Combat Start, if this unit has 5+ Count, gain 2 next turn.

At 10+ Count, gain 1 more .

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Train Cleanup Manual

Pride ×3Owned

At Combat Start, if the ally with the lowest Speed has 5+ Count, they gain 2 next turn

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

KEYWORDSEffect Glossary

ChargeShared mechanics →
Can be consumed to enhance certain skills. Count can stack up to 20. At Turn End, reduce Count by 1.
Charge Barrier
Gain a Shield equal to Charge Barrier × 3. When Shield equal to Charge Barrier × 3 is lost, reduce Charge Barrier by 1. (For W Corp. employees, use ×5 instead of ×3.) At Turn End, gain Charge Count equal to Charge Barrier, then lose Charge Barrier and the Shield granted by it.
RuptureShared mechanics →
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Haste
For 1 turn, increase Speed by the value.

Combat glossary →Review combat basics such as Clashes, SP, and resistances