English translation in progress. Untranslated passages remain in Japanese.

Capote Meursault E.G.O artwork

E.G.O 0504 · HE

Capote

MeursaultWrathBrazen BullS2 Free Pass Lv10
Risk Level
HE
SP Cost
20/25/38
Resource Cost
Wrath ×2Lust ×1Sloth ×2E.G.O usable with these resources →
Resistance
×0.5×2×1×0.75×2×1×1

GUIDEMechanics and How to Use

At a Glance

A Wrath Blunt E.G.O that forces Burn and Tremor onto the target with a high-power single Coin, then spreads Burn to other enemies starting from a Tremor Burst Stagger.

Core Mechanics

  • Inflicting Burn: On hit, inflicts 4 Burn on the target (7 at Threadspin Ⅲ, 10 at Ⅳ). From Threadspin Ⅲ, it also inflicts Burn on 5 random enemies.
  • Tremor and Tremor Burst: Inflicts Tremor equal to the target's Burn value and triggers Tremor Burst right away (the burst reduces Tremor Count, from 3 to 2 at Threadspin Ⅲ).
  • Spreading Burn through Stagger: If the Tremor Burst staggers the target, 5 random enemies gain Burn Count (1, 2 at Threadspin Ⅲ, 3 at Ⅳ).
  • Next-turn buffs: After the attack, he gains Haste, 1 Wrath Power Up, and 1 Blunt Power Up next turn.
  • Passive — Untempered Agitation: +1 Base Power if he is targeted by 2 or more skills at Combat Start. When taking damage, inflicts 1 Burn on the attacker, up to 5 times per turn.

How to Use

  • Its Burn and Tremor lean toward Potency with little Count. Use it in Burn teams where other Identities cover the Count.
  • It requires only 5 resources and has high power, so it also works for Clashing. Its buffs apply to Wrath and Blunt skills, so leave the next turn to Identities with those skills.
  • The Corrosion skill becomes multi-target (3 Attack Weight) at Threadspin Ⅳ. It cannot distinguish friend from foe, and the Burn spread also goes to random characters, so it can hit allies.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Untempered Agitation.
  • Ⅲ: Base Power rises to 20, and 7 Burn, Burn spread to 5 enemies, and 2 Haste are added.
  • Ⅳ: Coin Power becomes +25 (max power 45), and amounts such as 10 Burn and a spread of 3 increase. Corrosion becomes multi-target.

SKILLSSkill

Awakening

Awakening skill

BluntBlunt
Clash Power
20~4516~31 → 20~35 → 20~45
Base Power
2016 → 20
Coin Power
+25+15 → +25
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
1

After Attack Gain 1/2 , 1 Wrath Power Up, and 1 Blunt Power Up next turn

ⅠOn Hit Inflict 4/7/10

On Hit Inflict equal to the target's

On Hit Inflict 2/3 on 5 random enemies

On Hit . On , Count decreases by 3/2. If the target is Staggered by the , increase Count of 5 random enemies by 1/2/3

Corrosion

Corrosion skill

BluntBlunt
Clash Power
22~3718~33 → 22~37
Base Power
3733 → 37
Coin Power
-15
No. of Coins
1
Skill Level
Identity Lv+3
Attack Weight
31 → 3

Indiscriminate Attacks random targets

After Attack Gain 1/2 , 1 Wrath Power Up, and 1 Blunt Power Up next turn

ⅠOn Hit Inflict 6/10/12

On Hit Inflict equal to the target's

On Hit Inflict 2/3 on 5 random characters

On Hit . On , Burst Count decreases by 3/2. If the target is Staggered by the , increase Count of 5 random characters by 2/3/4

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Untempered Agitation

At Combat Start, if this unit is targeted by 2 or more skills, skill Base Power +1, and inflict 1 on the attacker when taking damage (max 5 times per 1 turn)

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • The Thumb East Capo IIII: Sloth (S1), Lust (S2), and Wrath (S3) supply all three required affinities, and he inflicts both Burn and Tremor.
  • Liu Assoc. South Section 6: Lust (S1), Sloth (S2), and Wrath (S3) supply all three required affinities, and S1–S3 inflict Burn to cover the lack of Count.

KEYWORDSEffect Glossary

Haste
For 1 turn, increase Speed by the value.
Burn
At Turn End, take fixed damage equal to the Potency. After Turn End, reduce Count by 1.
Tremor
When taking damage from a skill that triggers Tremor Burst, raise the Stagger Threshold by the Potency. At Turn End, reduce Count by 1.
Tremor Burst
Raise the target's Stagger Threshold by their Tremor Potency.