English translation in progress. Untranslated passages remain in Japanese.

Tears of the Tarnished Blood Hong Lu E.G.O artwork

E.G.O 0608 · WAW

Tears of the Tarnished Blood [汚血泣淚]

Okketsu Kyūrui

Hong LuGluttonyYinglongS6 Premium Pass Lv120
Risk Level
WAW
SP Cost
10/25/38
Resource Cost
Gluttony ×5Gloom ×1Envy ×1E.G.O usable with these resources →
Resistance
×2×1×2×0.5×0.5×1×0.75

GUIDEMechanics and How to Use

At a Glance

A Gluttony Pierce E.G.O that gains Flower-burying Wedge to set a self-damage time limit, then slams in the 7-Attack-Weight Tears of the Tarnished Blood - The End [終] at the lethal moment.

Core Mechanics

  • Tears of the Tarnished Blood - Inception [始]: A skill that cannot Clash and does not hit enemies; after use, he gains Flower-burying Wedge. He takes fixed damage equal to its Final Power, but is not staggered and does not drop below 1 HP.
  • Flower-burying Wedge and Tarnished Blood: Flower-burying Wedge increases at each Turn End up to 3, with +2 Offense Level and −2 Defense Level per point. His leftmost basic attack gains Unbreakable Coins, and at 3 or more he gains Tarnished Blood (once per battle). Tarnished Blood removes 20% of max HP per point every turn.
  • Tears of the Tarnished Blood - The End [終]: When he takes damage that would bring his HP to 0, he holds on at 1 HP and it activates at the end of that turn. 7 Attack Weight and 4 Coins with no resource cost; the more Flower-burying Wedge and Tarnished Blood he has, the more damage it deals, and its Attack Weight and Base Power also rise with Tarnished Blood. He dies after use.
  • Rupture synergy: Coin Power rises if the main target has at least 5 Rupture, and it inflicts Rupture Count and Rupture on hit.
  • Passive — Crying Tears: Defeating a target with an attack grants Haste and allies' Damage Up next turn, and Attack Power Down on enemies. The ally buffs and enemy debuffs still apply even if he dies.

How to Use

  • Build up Rupture on enemies, gain Flower-burying Wedge with Inception on Awakening, and wait for Tarnished Blood to grow. Reach The End before his HP runs out.
  • The Corrosion skill is also a 7-target attack that grants Flower-burying Wedge, but it cannot distinguish friend from foe and can hit allies.
  • With The Lord of Hongyuan, the death from The End is replaced by recovering 60% HP.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Crying Tears.
  • Ⅲ: Strengthens The End's damage increase and extends the Rupture infliction and Coin Power conditions. Corrosion's Coin Power and Rupture infliction are also strengthened.
  • Ⅳ: The End's Coin Power becomes +5, and +3 Attack Weight and Base Power at 5 or more Tarnished Blood and a cap of 3 on the Rupture-based Coin Power increase are added.

SKILLSSkill

Awakening

Tears of the Tarnished Blood - Inception [始]

PiercePierce
Clash Power
10~20
Base Power
20
Coin Power
-10
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
1

[Unclashable]

Ignores the target's Defense skills

This skill does not hit enemies

After Attack Gain Flower-burying Wedge

ⅠThis unit takes fixed damage equal to this skill's Final Power

-This damage cannot Stagger this unit or reduce HP below 1

Awakening

Tears of the Tarnished Blood - The End [終]

PiercePierce
Clash Power
4~244~20 → 4~24
Base Power
4
Coin Power
+5+4 → +5
No. of Coins
4
Skill Level
Identity Lv+5
Attack Weight
7

This skill does not consume E.G.O resources

[Unclashable]

Damage +2/3% per 1 own Flower-burying Wedge (max 6/9%)

Damage +4/6% per 1 own (max 20/30%)

On Use Coin Power +1 if/per 5+ on the main target (max 2/3)

On Use At 3+ own , Attack Weight +1 and Base Power +1

-At 4 or more, Attack Weight +2 and Base Power +2 instead

-At 5 or more, Attack Weight +3 and Base Power +3 instead

After Attack Remove own Flower-burying Wedge and , then die

ⅠOn Hit Increase Count by 3

ⅡOn Hit Inflict 2

ⅢOn Hit Inflict 2

ⅣOn Hit Inflict 2

Corrosion

Corrosion skill

PiercePierce
Clash Power
4~120~12 → 4~12
Base Power
12
Coin Power
-2-3 → -2
No. of Coins
4
Skill Level
Identity Lv+5
Attack Weight
7

Indiscriminate

Attacks random targets

Before Attack Attack Weight +1 if the highest Resonance is 4 or more

-If the highest Resonance is 6 or more, Attack Weight +2 instead

Before Attack Base Power -2 per 1 broken Coin (max 8)

After Attack Gain Flower-burying Wedge

Ⅰ

On Hit Increase Count by 2

Ⅱ

On Hit Inflict 1

Ⅲ

On Hit Inflict 1

Ⅳ

On Hit Inflict 1

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Crying Tears

If the target died at the end of own attack or Counter skill

-Gain 2 next turn (1 time per 1 turn)

-Next turn, give 1 DMG Up of that skill's attack type and Sin to all allies including this unit (1 time per 1 turn)

-Inflict 1 on all enemies next turn (1 time per 1 turn)

When this unit dies

-Give Gluttony DMG Up and Pierce DMG Up 1 each to all allies next turn (1 time per 1 turn)

-Inflict 1 on all enemies next turn (1 time per 1 turn)

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • The Lord of Hongyuan: His passive prevents the death from The End and heals 60% HP, then grants Damage Up afterward. S2 (Gluttony) also supplies resources.
  • K Corp. Class 3 Excision Staff: S2 (Gluttony) supplies resources, and S2 and S3 inflict Rupture, making The End's Rupture condition easy to meet.

KEYWORDSEffect Glossary

Flower-burying Wedge [埋花櫼]
Base value: 0 Max: 3 -The basic attack skill at the far left of own control panel becomes an Unbreakable Coin skill -At Turn Start, gain 2 Offense Level Up and 2 Defense Level Down per 1 -At Turn Start, if the value is 3 or more, gain 1 Tarnished Blood (1 time per battle) -Increases by 1 at Turn End ※The value can only increase through the effect above -Removed on death or retreat If this unit takes damage that would reduce HP to 0 this turn, HP cannot drop below 1 for this turn, and Stagger from damage is removed Afterward, for that turn, this unit cannot be Staggered or killed by damage and uses the skill Tears of the Tarnished Blood - The End last that turn. Flower-burying Wedge is removed when that skill ends If this unit takes damage that leaves 1 HP at Turn End, it uses Tears of the Tarnished Blood - The End next turn in Speed order.
Tarnished Blood
Max: 5 At Turn End, take HP damage equal to 20% of Max HP per 1 (this damage does not Stagger) -Increases by 1 at Turn End -Removed on death or retreat
Rupture
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Unbreakable Coin
This Coin is not destroyed on Clash Lose. If an attack skill contains this Coin, attack with it after taking damage. On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Haste
For 1 turn, increase Speed by the value.
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).
Attack Power Down
For 1 turn, decrease the Final Power of attack skills by the value.