English translation in progress. Untranslated passages remain in Japanese.

To Remain Oneself Hong Lu E.G.O artwork

E.G.O 0609 · HE

To Remain Oneself [宁作吾]

Mushi

Hong LuPrideLing (Arknights)Collaboration event exclusive
Risk Level
HE
SP Cost
20/25/38
Resource Cost
Sloth ×1Gloom ×2Pride ×4E.G.O usable with these resources →
Resistance
×2×2×0.75×0.5×1×1×1

GUIDEMechanics and How to Use

At a Glance

A multi-target Pride Slash E.G.O that upgrades from Thunderer to Higher Thunderer with each use and grows with Poise.

Core Mechanics

  • Thunderer and Higher Thunderer: After the attack, he gains 5 Thunderer, and if he already has Thunderer or Higher Thunderer, it switches to 5 Higher Thunderer. Both raise Offense and Defense Level and decrease by 1 at Turn End. Damage rises depending on which he has (Thunderer 15%, Higher Thunderer 27%; 25% and 45% at Threadspin Ⅳ). From Threadspin Ⅲ, Attack Weight also increases: 4 on the first use, 5 with Thunderer, and 6 with Higher Thunderer.
  • First-use refund (Threadspin Ⅳ): On the first use, with neither Thunderer nor Higher Thunderer, half of the resources and SP spent are returned.
  • Poise: Gains Poise Potency on use. The more Poise he has, the higher the Final Power (up to +3 at Threadspin Ⅳ). It does not increase Poise Count, so Poise Identities should be careful not to run out.
  • Passive — So is Writ, an Ode to Wine: At Turn End, he gains 1 of the required resource he has the least of. Damage also increases when Thunderer or Higher Thunderer decreases or is consumed, up to 15%.
  • Corrosion skill: 3 Unbreakable Coins. It is greatly strengthened while he has Thunderer or Higher Thunderer, so it shines from the second use onward.

How to Use

  • Fire the first use at low cost, and if needed, use it consecutively to advance to Higher Thunderer.
  • Use it with an Identity that has Poise, also aiming for extra Critical damage.
  • Its resources are 1 Sloth, 2 Gloom, and 4 Pride, skewed toward Pride.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks the passive, letting him replenish resources on his own.
  • Ⅲ: Adds the Attack Weight increase from Thunderer and Higher Thunderer, making Attack Weight 5 and 6 from the second use on.
  • Ⅳ: Adds the first-use refund, a stronger damage increase, and a higher cap on Poise-based Final Power.

SKILLSSkill

Awakening

Awakening skill

SlashSlash
Clash Power
10~228~20 → 10~22
Base Power
108 → 10
Coin Power
+6
No. of Coins
2
Skill Level
Identity Lv+3
Attack Weight
4

On Use Gain 2/3/4

Before Attack Final Power +1 if/per 5+ combined Potency and Count (max 2/3)

Before Attack If this unit has no or , refund half of the E.G.O resources and SP spent by this skill (rounded down; also applies if Corrosion occurs when using the Awakening skill)

Before Attack With , Attack Weight +1 and damage +15/25%

Before Attack With , Attack Weight +2 and damage +27/45%

After Attack Gain 5

-If this unit has or , consume all of it and gain 5

ⅡWith , Critical damage +( Potency÷2/1)% (max 15/20%)

With , Critical damage +( Potency plus Count÷2/1)% (max 30/40%)

On Hit Inflict 1/2/3

Corrosion

Corrosion skill

PiercePierce
Clash Power
4~162~11 → 4~16
Base Power
42 → 4
Coin Power
+4+3 → +4
No. of Coins
3
Skill Level
Identity Lv+5
Attack Weight
5

Indiscriminate

Attacks random targets

On Use Gain 2/3/4 and 2/3/4 Count

Before Attack With or , Attack Weight +1/2, Base Power +1/2, and Coin Power +1/2

After Attack Gain 5

-If this unit has or , consume all of it and gain 5

Ⅰ

On Hit Deal additional Pride damage equal to 10% of the damage dealt (max 10)

Ⅱ

On Hit Deal additional Pride damage equal to 15% of the damage dealt (max 15)

Ⅲ

With , Critical damage +( Potency÷2/1)% (max 20/30%)

With , Critical damage +( Potency plus Count÷2/1)% (max 40/60%)

On Hit Inflict 1/2 and increase Count by 2

On Hit Deal additional Pride damage equal to 25% of the damage dealt (max 25)

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

So is Writ, an Ode to Wine

At Turn End, gain 1 of the E.G.O resource held in the smallest amount among those consumed by To Remain Oneself Hong Lu (Sloth, Gloom, Pride)

Damage +1% per 1 or reduced or consumed this battle (max 15%)

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • Full-Stop Office Rep: S1 (Sloth), S2 (Gloom), and S3 (Pride) supply all three required affinities, and S1 and S3 gain Poise.
  • Cinq Assoc. East Section 3: S1 (Gloom) increases Poise Count by 3, and S3 (Pride) also gains Poise, making it easy to avoid running out of Poise Count.

KEYWORDSEffect Glossary

Poise
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit. Critical Hits deal 20% more damage. At Turn End or after a Critical Hit, reduce Count by 1.
Thunderer
-At Turn Start, gain 1 Offense Level Up and 1 Defense Level Up -Decreases by 1 at Turn End -Max 5
Higher Thunderer
-At Turn Start, gain 2 Offense Level Up and 2 Defense Level Up -Decreases by 1 at Turn End -Max 5
Sinking
When hit by an attack skill, take fixed SP damage equal to the Potency (converted to Gloom damage for Abnormalities). After taking damage, reduce Count by 1.
Unbreakable Coin
This Coin is not destroyed on Clash Lose. If an attack skill contains this Coin, attack with it after taking damage. On Clash Lose, the Power of the remaining unbroken Coin becomes 1.