English translation in progress. Untranslated passages remain in Japanese.

Binds Heathcliff E.G.O artwork

E.G.O 0706 · WAW

Binds

HeathcliffGloomThe King in BindsS4 Premium Pass Lv120
Risk Level
WAW
SP Cost
10/35/53
Resource Cost
Lust ×2Gloom ×4Pride ×2Envy ×3E.G.O usable with these resources →
Resistance
×1×1×2×2×0.5×0.5×0.75

GUIDEMechanics and How to Use

At a Glance

A heavy-cost Blunt E.G.O that spreads Sinking and Tremor across up to 7 targets and triggers Tremor Burst, then on the next turn uses Before the King in Binds to make his own skills effectively multi-target.

Core Mechanics

  • 7-target (Threadspin Ⅳ): At Threadspin Ⅳ, Attack Weight becomes 7, applying 4 Sinking, 4 Tremor, and Tremor Burst to many enemies at once.
  • Before the King in Binds: On the turn after firing, when a skill with 1 Attack Weight hits, it deals damage of the same affinity to the 2 enemies with the lowest HP (100% of the damage). Before Threadspin Ⅳ, it is Before the King at 50%. If a skill's original Attack Weight is 1, it likely triggers even if its Attack Weight increases during combat.
  • The cost of Bind: On that same next turn, he also gains 20 Bind (−20 Speed), making Clashes hard to win. He does gain Attack Power Up.
  • SP loss: For 3 turns after firing, he loses 10 SP at each Turn End.

How to Use

  • Spread Sinking and Tremor widely to stagger enemies, and on the next turn land skills with 1 Attack Weight as one-sided attacks to rack up the effect damage.
  • It requires a heavy 11 resources: 2 Lust, 4 Gloom, 2 Pride, and 3 Envy. Securing resources is the premise.
  • The Corrosion skill also gives 2 allies 20 Bind and Attack Power Up.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Chains of Binding (with a Resonance of 4 or more including himself, allies in that Resonance gain Offense and Defense Level).
  • Ⅲ: Adds 1 Bind on hit.
  • Ⅳ: Attack Weight becomes 7, and Before the King is upgraded to Before the King in Binds.

SKILLSSkill

Awakening

Awakening skill

BluntBlunt
Clash Power
18~3318~30 → 18~33
Base Power
18
Coin Power
+15+12 → +15
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
75 → 7

After Attack For 3 turns, lose 10 SP at Turn End

After Attack Gain 20 , 1 /, and 1/2 next turn

ⅠOn Hit Inflict 1 next turn

On Hit Inflict 4

On Hit Inflict 4

On Hit

Corrosion

Corrosion skill

BluntBlunt
Clash Power
20~3518~32 → 20~35
Base Power
3532 → 35
Coin Power
-15-14 → -15
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
75 → 7

Indiscriminate

Attacks random targets

After Attack Gain 20 , 1 , and 2/3 next turn

After Attack Next turn, give 20 and 3 and 1 /2 to 2 allies other than this unit in team order

-Number of recipients increases by (higher of Gloom or Pride Resonance-2) (max 2/3/4 allies)

ⅠOn Hit Inflict 3 next turn

On Hit Inflict 4

On Hit Inflict 4

On Hit

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Chains of Binding

-At Combat Start, if the highest Resonance that includes own skill is 4 or more, give 3 and 3 to this unit and all allies in that Resonance

-If that Resonance is an Absolute Resonance, give 2 more

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • Wild Hunt: S2 (Envy), S3 (Gloom), and his Defense skill (Lust) supply resources, and S2 (Memorial Procession) inflicts Sinking and has increasing Attack Weight, likely making it easy to rack up the next turn's effect damage.
  • Öufi Assoc. South Section 3: S1 (Envy), S2 (Gloom), and S3 (Pride) supply resources, and he inflicts Tremor, laying the groundwork for this E.G.O's Tremor Burst.

KEYWORDSEffect Glossary

Bind
For 1 turn, decrease Speed by the value.
Before the King
When own attack with Attack Weight 1 hits, deal damage of the same Sin as the attack skill to the 2 attackable enemies with the lowest HP other than the same target. (50% of the Coin result)
Before the King in Binds
When own attack with Attack Weight 1 hits, deal damage of the same Sin as the attack skill to the 2 attackable enemies with the lowest HP other than the same target. (100% of the Coin result)
Attack Power Up
For 1 turn, increase the Final Power of attack skills by the value.
Sinking
When hit by an attack skill, take fixed SP damage equal to the Potency (converted to Gloom damage for Abnormalities). After taking damage, reduce Count by 1.
Tremor
When taking damage from a skill that triggers Tremor Burst, raise the Stagger Threshold by the Potency. At Turn End, reduce Count by 1.
Tremor Burst
Raise the target's Stagger Threshold by their Tremor Potency.
Gloom DMG Up
For 1 turn, damage dealt with Gloom skills increases in proportion to this value (max 10)
Offense Level Up
For 1 turn, increase Offense Level proportional to the value.
Defense Level Up
For 1 turn, increase Defense Level proportional to the value.