English translation in progress. Untranslated passages remain in Japanese.

Lantern Sinclair E.G.O artwork

E.G.O 1004 · HE

Lantern

SinclairGluttonyFaelantern
Risk Level
HE
SP Cost
25/30/45
Resource Cost
Lust ×1Gluttony ×4Pride ×2E.G.O usable with these resources →
Resistance
×2×2×1×0.5×0.75×1×1

GUIDEMechanics and How to Use

At a Glance

A multi-target Gluttony Slash healing E.G.O that cuts down multiple enemies while healing the 2 allies with the lowest HP on each hit.

Core Mechanics

  • Healing per hit: On hit, heals the 2 allies with the lowest current HP ratio by 10% of max HP (12% at Threadspin Ⅲ, 15% at Ⅳ). The more targets it hits, the more the healing stacks.
  • Multi-target: Attack Weight is 3. If his HP is below 50%, +1 at Threadspin Ⅲ and +2 at Ⅳ.
  • Rupture: Inflicts 3 Rupture on hit (only on Heads Hit through Threadspin Ⅲ).
  • Lowish power: A single Coin with Clash Power 18–24, not suited to matching strong enemies' big attacks.
  • Corrosion skill: Targets the highest-HP target and heals himself with part of the damage dealt. From Threadspin Ⅲ, it also inflicts Defense Level Down.

How to Use

  • In situations where it can catch 3 or more enemies, heal multiple damaged allies at once.
  • Its resources are a heavy 1 Lust, 4 Gluttony, and 2 Pride, so use it with Identities that can supply them. Sanity cost is 25 for Awakening and 30 for Corrosion.
  • If healing is the goal, the below-50%-HP bonus can wait.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Fairy Lure. Its condition is strict, so it is only a small supplement.
  • Ⅲ: Healing becomes 12%, with +1 Attack Weight below 50% HP.
  • Ⅳ: Healing becomes 15%, +2 Attack Weight below 50% HP, and Rupture applies on hit. The upgrades pay off when his HP is low.

SKILLSSkill

Awakening

Awakening skill

SlashSlash
Clash Power
18~24
Base Power
18
Coin Power
+6
No. of Coins
1
Skill Level
Identity Lv-2
Attack Weight
3

Before Attack If own HP is below 50%, Attack Weight +1/2

Ⅰ[On Heads Hit/On Hit] Inflict 3

On Hit Heal the 2 allies with the lowest current HP percentages by 10/12/15% of Max HP

Corrosion

Corrosion skill

SlashSlash
Clash Power
18~30
Base Power
30
Coin Power
-12
No. of Coins
1
Skill Level
Identity Lv+1
Attack Weight
3

Indiscriminate Attack the target with the highest HP

Before Attack If own HP is below 50%, Attack Weight +1/2

Ⅰ[On Tails Hit/On Hit] Increase Count by 2/3

On Hit Inflict 3/5

On Hit Heal this unit by 30/50% of damage dealt

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Fairy Lure

At Combat Start, when killing a target attacking this unit as its main target, heal (3+(Gluttony Absolute Resonance))% of own Max HP

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

KEYWORDSEffect Glossary

Rupture
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Defense Level Down
For 1 turn, decrease Defense Level proportional to the value.