English translation in progress. Untranslated passages remain in Japanese.

Garden of Thorns Gregor E.G.O artwork

E.G.O 1205 · WAW

Garden of Thorns

GregorLustSign of RosesS3 exclusive
Risk Level
WAW
SP Cost
30/35/53
Resource Cost
Wrath ×2Lust ×2Sloth ×2Gluttony ×2Gloom ×2Pride ×2Envy ×2E.G.O usable with these resources →
Resistance
×2×0.5×1×2×1×0.75×0.5

GUIDEMechanics and How to Use

At a Glance

A healing and support E.G.O that heals multiple allies based on the number of Sin Resonance while handing out buffs for the resonating Sin.

Core Mechanics

  • Bonuses scaling with Resonance: If the highest Resonance is 3 or more, Attack Weight increases (up to 2 at Threadspin Ⅲ, up to 3 at Ⅳ). The number of buff and healing targets also increases with more Resonance.
  • Buffs: Gives allies 1 Damage Up and 1 Power Up for the Sin of the highest Resonance. At 4 or more Resonance, extra Damage Up is added, and at Threadspin Ⅲ with 5 or more Resonance, extra Power Up is added too.
  • Carrying over to the next turn (Threadspin Ⅳ): With 6 or more Absolute Resonance, the same buffs also apply next turn.
  • Healing: Heals the ally with the lowest HP ratio by 15% of max HP (18% at Threadspin Ⅲ, 22% at Ⅳ).
  • Heavy requirements: Needs 14 resources, 2 of every Sin, with a Sanity cost of 30.

How to Use

  • Fire it on turns when a team skewed toward a specific Sin has built Resonance.
  • In teams whose resources tend to be lopsided, gathering all 14 is the premise.
  • The passive Crown of Roses inflicts 2 Rupture on enemies, but the value is small.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

ANALYSISThreadspin

  • Ⅱ: Unlocks Crown of Roses.
  • Ⅲ: Increases healing and buff targets, and adds Power Up at 5 or more Resonance.
  • Ⅳ: Greatly increases healing amount and targets, and buffs carry over at 6 Absolute Resonance. If you use it, upgrade it.

SKILLSSkill

Awakening

Awakening skill

SlashSlash
Clash Power
20~30
Base Power
20
Coin Power
+10
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
4

Before Attack If the highest Resonance is 3+, Attack Weight +1/Attack Weight increases by (highest Resonance-2) (max 2/3)

On Use Give 1 DMG Up and Power Up of that Resonance's Sin to 1/2/4+(highest Resonance) allies

-If that Resonance is 4+, give 1 more DMG Up of that Sin

-If that Resonance is 5+, give 1 more Power Up of that Sin

-If that Resonance is an Absolute Resonance of 6+, give the same effects next turn too

ⅠAfter Attack Heal the 1/2/4 allies with the lowest current HP ratio by 15/18/22% of max HP

-The number of heal targets increases by (highest Resonance-2) (max 3)

Corrosion

Corrosion skill

SlashSlash
Clash Power
20~30
Base Power
30
Coin Power
-10
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
4

Indiscriminate Attacks random targets

Before Attack If the highest Resonance is 3+, Attack Weight +1/Attack Weight increases by (highest Resonance-2) (max 2/3)

ⅠOn Hit Inflict 1 . Inflict 2 next turn.

On Hit Inflict 1 Fragility and Power Down of the Sin with the most Absolute Resonance

-If that Resonance is 4+, inflict 1 more Fragility of that Sin

-If that Resonance is 5+, inflict 1 more Power Down of that Sin

-If that Resonance is an Absolute Resonance of 6+, apply the same effects next turn too

Normal Coin Unbreakable CoinThreadspin Ⅲ Threadspin Ⅳ mark additions or changes at those Threadspin tiers. Multiple values represent different tiers; the larger value is for the highest tier.

PASSIVEE.G.O Passives

E.G.O Passives

Crown of Roses

At Turn Start, inflict 2 Potency on 1 random enemy. (In Focused Encounters, inflicts on all Parts)

If Absolute Resonance was activated, inflict 2 Potency on all enemies at Combat Start.

※Unlocked at Threadspin Ⅱ; active from the turn after E.G.O use until the end of battle

SYNERGYTeams and Synergies

  • The Priest of La Manchaland: His S3 and Defense skill are Lust, making it easy to join this E.G.O's Lust Resonance. He also has plenty of self-healing.
  • LCE E.G.O:: AEDD: His S3 and Defense skill are Envy, making Envy Resonance easy to build.

KEYWORDSEffect Glossary

Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).
Damage Down
For 1 turn, decrease damage dealt with skills proportional to the value (max 10).
Bind
For 1 turn, decrease Speed by the value.
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).
Rupture
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.