English translation in progress. Untranslated passages remain in Japanese.

LCE E.G.O:: Ardor Blossom Star Faust Identity artwork

IDENTITY 0211 · Season 5

LCE E.G.O:: Ardor Blossom Star

FaustLCELimbus CompanyE.G.O GearBurn Identities
HP
214
Speed
3-7
Offense Lv.
66/68/70
Defense Lv.
64
Stagger Thresholds
50%/20%
Panic
Panic
Resource Distribution
Wrath: 1 card + EvadeSloth: 3 cardsPride: 2 cards
Resistance
Slash×1Pierce×2.0Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

A Blunt attacker that stacks Burn on herself to lose HP, then self-destructs with A.B.S Max Attunement 【Degraded Corrosion】 when near death. Self-destruction and replacement by the next unit complete her cycle; the explosion itself is her main payoff.

Core Mechanics

  • S2 — E.G.O - A.B.S Activation (opener): On use, +4 to her own Burn Count. S1 and S3 only add +1 Count, so start with S2 to grow her own Burn.
  • S1 Ignition and S3 Drawn by Flame: S1 gains 7 Burn on use, and S3 gains 7 Burn at Combat Start. The more Burn she has, the more damage she deals. If she has at least 30 Burn, S3 becomes Max Attunement, checked before use.
  • A.B.S Max Attunement 【Degraded Corrosion】: All Coins are Unbreakable Coins. Gains +1 Attack Weight for every 20% of HP she has lost, up to 2/4, and Coin Ⅲ gains +10% damage for every 20% of HP lost, up to 30%. She dies at the end of the attack; during use, her HP cannot drop below 1.
  • Combat passive — Flame Moth (3 Wrath Owned; unlocked at Uptie Ⅱ): At Combat Start, if she has lost at least 80% of her HP and has less than 30 Burn, she gains Burn up to 30, once per stage. On death, she inflicts Burn on all enemies and gains E.G.O resources. If she dies from Max Attunement, the Burn infliction is strengthened, and if she had at least 30 Burn, the 1 unit who steps in from backup receives 3 Offense Level Up. She gains 1 Offense Level Up next turn for every 6 Burn on herself, up to 5.
  • Combat passive — Fireproof: Burn damage does not stagger her and cannot reduce her HP below 1. Even if she holds at 1 HP, other damage kills her normally.

How to Use

Grow her own Burn with S2, then S1 and S3, and once her HP is low enough, fire Max Attunement to self-destruct. The more HP she has lost before using it, the higher its Attack Weight and damage. The basic flow is to hand Offense Level Up to the next unit and swap out. If she wins a Clash against a boss's big Unbreakable Coin attack and then self-destructs, that attack fizzles. The biggest risk is dying to something other than Max Attunement. Watch out for Unbreakable Coins and attacks she cannot Clash while her HP is low. Reducing Burn with her Defense skill can prolong her life, but it delays the self-destruction, so do not use it when aiming to self-destruct.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Ignition

SlothBluntBlunt
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+1
Attack Weight
1

On Use Deal +10% damage if this unit has 10+

On Use Gain 7 and 1 Count

On Use Coin Power +1 if/for every 10 of (own + target's ) (max 2)

ⅠOn Hit Inflict 1

On Hit Gain 2

ⅡOn Hit Inflict 1

On Hit If this unit has 10+ , inflict 1/3 more

On Hit Gain 2

Unbreakable Coin

Unbreakable Coin
  • S2 E.G.O - A.B.S Activation: Coin3
  • S3 (Special) A.B.S Max Attunement 【Degraded Corrosion】: Coin1, 2, 3
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Fireproof

NoneAlways active

damage cannot stagger this unit or reduce HP below 1.

※Active while deployed in battle

Combat Passive

Flame Moth

Wrath ×3Owned

At Combat Start, if this unit has lost 80%+ HP and has less than 30 , gain up to 30 (1 time per stage)

At Turn End, gain 1 next turn for every 6 on this unit (max 5)

On death, trigger the following

-Inflict 2 on all enemies, and distribute this unit's among them (max 3 per 1 enemy)

-Gain 2 each of the 2 E.G.O resources this unit has the least of

If this unit dies from A.B.S Max Attunement 【Degraded Corrosion】, the effect is strengthened

-Inflict 3 on all enemies, and distribute this unit's among them (max 5 per 1 enemy)

-Gain 2 each of the 2 E.G.O resources this unit has the least of

-If this unit had 30+ , give 3 to the 1 unit deployed from backup

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Residual Heat

Wrath ×3Resonance

When the 1 ally with the lowest SP inflicts with a basic skill's On Hit effect, inflict 2 more (max 3 activations)

-If the target has 30+ , increase Count by 1 instead (max 3 activations)

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • 9:2: A Burn Identity with Wrath S3 and Pride S2, so she triggers Flamebrand and supplies Pride.
  • Ardor Blossom Star: The passive directly references A.B.S Max Attunement 【Degraded Corrosion】, and her Wrath S3, Sloth S1, and Pride S2 supply the required affinities.

KEYWORDSEffect Glossary

BurnShared mechanics →
At Turn End, take fixed damage equal to the Potency. After Turn End, reduce Count by 1.
Unbreakable CoinShared mechanics →
This Coin is not destroyed on Clash Lose. If an attack skill contains this Coin, attack with it after taking damage. On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Offense Level Up
For 1 turn, increase Offense Level proportional to the value.

Combat glossary →Review combat basics such as Clashes, SP, and resistances