English translation in progress. Untranslated passages remain in Japanese.

LCB Sinner Don Quixote Identity artwork

IDENTITY 0301 · Standard

LCB Sinner

Don QuixoteLCB SinnerLCBLimbus CompanyBleed Identities
HP
214
Speed
3-6
Offense Lv.
67
Defense Lv.
63
Stagger Thresholds
70%/40%/20%
Panic
Panic
Resource Distribution
Lust: 3 cards + EvadeGluttony: 1 cardEnvy: 2 cards
Resistance
Slash×1Pierce×0.5Blunt×2.0

GUIDEMechanics and How to Use

At a Glance

A Pierce attacker whose Power comes mainly from Coin Power, making SP crucial. Maintain high SP to win clashes, then press the advantage with the 3-Coin S3 For Justice! At Uptie Ⅳ, she can also stack Bleed.

Core Mechanics

  • Reliance on Coin Power: S1 Joust has 2–4 Base Power with +7 Coin Power, and S2 Galloping Tilt has 3–4 Base Power with +10/+12 Coin Power. Their power swings widely between Heads and Tails, so she tends to lose early on when SP is low. Her Defense Level is a low Identity Lv -2.
  • S3 — For Justice!: 3 Coins (Clash Power 3–12) and her main Clash skill. Coins Ⅰ and Ⅱ inflict 1 Bleed on Heads Hit, and Coin Ⅲ inflicts 2 Bleed Count on hit; the Bleed infliction is added at Uptie Ⅳ.
  • Self-buffs on Clash Win: On Clash Win, S1 grants 1/2 Haste next turn, and S2 grants 1/2 Attack Power Up next turn. S2's Coin Ⅰ also inflicts 2 Bleed on Heads Hit, added at Uptie Ⅳ.
  • S3's Speed condition: +2 Coin Power at 10 or more Speed. Her own Speed tops out at 6, and even adding S1's Haste (up to 2) only reaches 8. Meeting the condition requires Haste from other allies.
  • Combat passive — Righteous Retribution (3 Lust Resonance): On Clash Win, that skill deals +10% damage.
  • Support passive — Support (5 Lust Owned; unlocked at Uptie Ⅲ): The 1 ally with the highest SP deals +10% damage with Pierce skills.

How to Use

Early on, only throw S1 and S2 at opponents she can likely beat to collect the Clash Win buffs. Avoid unfavorable Clashes, use one-sided attacks instead, and build up her SP. Once her SP is high, take Clashes with S3 and, at Uptie Ⅳ, stack Bleed. In teams with Pierce attackers, leaving her in backup to use Support is also an option.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Joust

LustPiercePierce
Clash Power
4~112~9 → 3~10 → 4~11
Base Power
42 → 3 → 4
Coin Power
+7
No. of Coins
1
Skill Level
Identity Lv+2
Attack Weight
1

On Clash Win Gain 1/2 next turn

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Righteous Retribution

Lust ×3Resonance

On Clash Win, this skill deals +10% damage

※Active while deployed in battle

E.G.OCompatible E.G.O

  • Lifetime Stew: Joust (Lust) supplies Lust resources, and Galloping Tilt and For Justice! inflict Bleed.
  • Yearning-Mircalla: Joust (Lust), For Justice! (Gluttony), and Galloping Tilt (Envy) supply the required affinities, and the latter two also inflict Bleed.

KEYWORDSEffect Glossary

Haste
For 1 turn, increase Speed by the value.
Attack Power Up
For 1 turn, increase the Final Power of attack skills by the value.
BleedShared mechanics →
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency. After the Coin roll, reduce Count by 1.

Combat glossary →Review combat basics such as Clashes, SP, and resistances