English translation in progress. Untranslated passages remain in Japanese.

Lobotomy E.G.O::Sloshing Ishmael Identity artwork

IDENTITY 0805 · Season 2

Lobotomy E.G.O::Sloshing

IshmaelTechnology Liberation AllianceE.G.O GearTremor + Rupture Identities
HP
292
Speed
2-7
Offense Lv.
64
Defense Lv.
70
Stagger Thresholds
50%/20%
Panic
Panic
Resource Distribution
Wrath: 2 cardsGluttony: 1 cardGloom: 3 cards + Guard
Resistance
Slash×0.5Pierce×2.0Blunt×1

GUIDEMechanics and How to Use

At a Glance

A tank that draws attacks with Aggro and retaliates with Tremor and Rupture even after losing a clash.

Core Mechanics

  • Aggro: S1–S3 and her Defense skill grant +4 Aggro next turn on use.
  • Infliction on Clash Lose: S1 It's Heavy...!, S2 It's Churning...!, and S3 Corrosive Splash inflict Tremor and Rupture when they lose a Clash (5 Tremor and 5 Rupture for S3).
  • S3: A 1-Coin big hit. Triggers Tremor Burst on hit (Tremor Count −4) and inflicts 5 Rupture.
  • Combat passive — Filling Fluid (3 Gloom Owned; unlocked at Uptie Ⅱ): If an attack skill fails to deal damage to the target's HP, she gains Shield next turn, up to 30.

How to Use

In Focused Encounters, draw attacks with Aggro. If she loses a Clash, S1–S3 inflict Tremor and Rupture; if she wins, they inflict Tremor (S3 triggers Tremor Burst and inflicts 5 Rupture). When her attacks fail to damage HP, she gains Shield next turn.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

It's Heavy...!

GloomBluntBlunt
Clash Power
4~103~9 → 4~10
Base Power
43 → 4
Coin Power
+6
No. of Coins
1
Skill Level
Identity Lv-1
Attack Weight
1

On Use This skill slot gains 4 next turn

On Clash Lose Inflict 2 and 2

ⅠOn Heads Hit Inflict 1

On Hit Increase Count by 1

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Filling Fluid

Gloom ×3Owned

If an attack skill fails to damage the target's HP, gain Shield equal to 5%/10% of Max HP next turn (max 30)

※Unlocked at Uptie Ⅱ; active while deployed in battle

KEYWORDSEffect Glossary

Aggro
In Focused Encounters, Slots with higher Aggro are more likely to be targeted by enemy attacks.
TremorShared mechanics →
When taking damage from a skill that triggers Tremor Burst, raise the Stagger Threshold by the Potency. At Turn End, reduce Count by 1.
RuptureShared mechanics →
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Tremor Burst
Raise the target's Stagger Threshold by their Tremor Potency.

Combat glossary →Review combat basics such as Clashes, SP, and resistances