English translation in progress. Untranslated passages remain in Japanese.

Liu Assoc. South Section 4 Ishmael Identity artwork

IDENTITY 0806 · Standard

Liu Assoc. South Section 4

IshmaelLiu AssociationFixerBurn Identities
HP
256
Speed
3-6
Offense Lv.
67
Defense Lv.
65
Stagger Thresholds
65%/35%/15%
Panic
Panic
Resource Distribution
Wrath: 2 cards + CounterLust: 3 cardsEnvy: 1 card
Resistance
Slash×1Pierce×2.0Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

An Identity for Burn teams that combines strong clashes with bonuses from Burn conditions. Her low Speed lets allies apply Burn before she attacks, enabling those bonuses from turn 1.

Core Mechanics

  • Burn bonuses: S1 Red Kick gains +1 Coin Power if the target has at least 3 Burn, and S2 Frontal Assault at 6 or more (+1 per 3 and per 6 Burn respectively at higher Uptie, up to 2). S3 Inner Gate Elbow Strike deals +30%/50% damage if the target's Burn and Burn Count are both 6 or more.
  • Slow Speed: Her Speed range is 3–6 at most. If faster allies apply Burn first, she can meet S2's condition (6 Burn) from her very first action.
  • Burn Count: Coin Ⅲ of S2 inflicts 2 Burn Count if the target has at least 6 Burn. Coin Ⅲ of S3 increases Burn Count by 2 unconditionally, and the Defense skill Counter increases it by 1 on hit.
  • Combat passive — Intense Blaze (3 Wrath Resonance; unlocked at Uptie Ⅱ): +10% Blunt damage per 3 Burn Count on the target, up to 30%. It grows with more allies who build Burn Count.
  • S3's Coin Ⅳ: If the target is staggered or dead at the end of the attack, she gains 1 Plus Coin Boost next turn.

How to Use

Pair her with allies who can inflict Burn, and act after them to land S2. Add Burn Count with Coin Ⅲ of S2, increase it further with S3, and land S3 on enemies with 6 or more Burn and Burn Count to boost damage. Burn Count is hard to raise on her own, so build it across the whole team to aim for Intense Blaze's 30% cap.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Red Kick

LustBluntBlunt
Clash Power
4~103~9 → 4~10
Base Power
43 → 4
Coin Power
+3
No. of Coins
2
Skill Level
Identity Lv+2
Attack Weight
1

Coin Power +1 if the target has 3+ /Coin Power +1 per 3 on the target (max 2)

ⅠOn Hit Inflict 1

ⅡOn Hit Inflict 1

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Intense Blaze

Wrath ×3Resonance

Blunt damage +10% per 3 Count on the target (max 30%)

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Intense Blaze

Wrath ×6Owned

When the 1 slowest ally hits, Blunt damage +5% per 3 Count on the target (max 15%)

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • Ardor Blossom Star: S1 (Lust), S2 (Wrath), and S3 (Envy) supply all required affinities, and all of her skills inflict Burn.
  • Capote: All of her skills inflict Burn, and she has a Wrath S2, making Wrath DMG Up easy to use.

KEYWORDSEffect Glossary

BurnShared mechanics →
At Turn End, take fixed damage equal to the Potency. After Turn End, reduce Count by 1.
Plus Coin Boost
For 1 turn, increase Plus Coin Power by the value.

Combat glossary →Review combat basics such as Clashes, SP, and resistances