English translation in progress. Untranslated passages remain in Japanese.

Blade Lineage Salsu Outis Identity artwork

IDENTITY 1102 · Standard

Blade Lineage Salsu

Blade Lineage Salsu

HP
265
Speed
2-5
Offense Lv.
66
Defense Lv.
65
Stagger Thresholds
65%/35%/15%
Panic
Panic
Resource Distribution
Wrath: 3 cardsLust: 2 cardsPride: 1 card + Evade
Resistance
Slash×0.5Pierce×2.0Blunt×1

GUIDEMechanics and How to Use

At a Glance

Use S2 Acupuncture to gain Slash Damage Up next turn, then finish weakened enemies with Slash S3 Decisive Dive. On the bench, Double Tap supports allies landing finishing blows.

Core Mechanics

  • S2 into S3: On Coin Ⅱ Heads Hit of S2, she gains 2 Slash DMG Up next turn (1 at lower Uptie). S3 is Slash and gains +2 Final Power if the target is below 50% HP (below 25% at lower Uptie).
  • Finishing bonus: The combat passive Levelheaded (2 Pride Resonance; unlocked at Uptie Ⅱ) gives +20% damage to attacks against enemies below 25% HP. When Coin Ⅱ of S3 lands a Critical Hit, it shifts the first Stagger Threshold by 20% of the damage dealt.
  • Support passive — Double Tap (4 Pride Owned; unlocked at Uptie Ⅲ): The 1 ally with the highest SP deals +30% damage when attacking enemies below 25% HP.
  • Poise: She gains 4 Poise on Coin Ⅰ hit of S1 (2 on Heads Hit at lower Uptie), and S1 gains +1 Coin Power at 5 or more Poise. The Defense skill Evade gains +3 Coin Power at 6 or more Poise. Her only way to increase Poise Count is S2's Clash Win (+2 Count, +1 at lower Uptie).

How to Use

Wear enemies down while taking Clashes with S1 and S2, and on the turn after landing S2, finish weakened enemies with S3. Her Poise Count supply is small, making Poise hard to sustain on her own. Meursault's Blade Lineage Mentor's passive increases the Poise Potency and Count of the 2 Blade Lineage Identities other than the Mentor with no Poise or the least Poise by 1 each time the Mentor gains Poise from skill or Coin effects, so he serves as a Poise supplier. Her own performance falls behind later Identities, but Double Tap is easy to use and also helpful in backup.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-18)

SKILLSSkill

S1×3

Draw of the Sword

WrathSlashSlash
Clash Power
4~103~9 → 4~10
Base Power
43 → 4
Coin Power
+6
No. of Coins
1
Skill Level
Identity Lv+1
Attack Weight
1

Coin Power +1 at 5+ own

ⅠOn Heads Hit/On Hit Gain 2/4

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Levelheaded

Pride ×2Resonance

Deal +20% damage when attacking enemies below 25% HP

※Unlocked at Uptie Ⅱ; active while deployed in battle

E.G.OCompatible E.G.O

KEYWORDSEffect Glossary

PoiseShared mechanics →
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit. Critical Hits deal 20% more damage. At Turn End or after a Critical Hit, reduce Count by 1.
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).

Combat glossary →Review combat basics such as Clashes, SP, and resistances