English translation in progress. Untranslated passages remain in Japanese.

Seven Assoc. South Section 6 Director Outis Identity artwork

IDENTITY 1104 · Standard

Seven Assoc. South Section 6 Director

OutisSeven AssociationFixerRupture Identities
HP
278
Speed
5-8
Offense Lv.
65
Defense Lv.
68
Stagger Thresholds
60%
Panic
Panic
Resource Distribution
Lust: 1 cardSloth: 2 cardsGluttony: 3 cards + Guard
Resistance
Slash×2.0Pierce×1Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

An Identity that lowers her clash opponent's Power and breaks enemies down through Rupture, Defense Level Down, and Weakness Analyzed.

Core Mechanics

  • Clash Power Down: S1–S3 lower the target's Clash Power during Clashes (−2 for S3).
  • Debuffs: S1 Predictive Analysis inflicts 1 Paralyze next turn and 1 Rupture immediately, S2 Field Command inflicts Rupture Count and 2 Defense Level Down next turn, and S3 Exploit the Gap inflicts 2 Offense Level Down and Weakness Analyzed next turn.
  • S3: +2 Coin Power if the target has at least 7 Rupture. Coin Ⅲ deals additional Slash damage equal to 15% of the damage.
  • Combat passive — Grasping Vulnerabilities (3 Gluttony Resonance; unlocked at Uptie Ⅱ): +10% damage when attacking with an affinity the target is Fatal or Weak to.

How to Use

Win Clashes through Clash Power Down while stacking Rupture and debuffs, then apply Weakness Analyzed with S3 to help allies' attacks land the next turn.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Predictive Analysis

GluttonyBluntBlunt
Clash Power
6~105~9 → 6~10
Base Power
65 → 6
Coin Power
+4
No. of Coins
1
Skill Level
Identity Lv+0
Attack Weight
1

When Clashing, the target's Clash Power -1/-2

ⅠOn Heads Hit/On Hit Inflict 1 next turn

On Hit Inflict 1

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Grasping Vulnerabilities

Gluttony ×3Resonance

Deal +10% damage when attacking an opponent's Weak or Fatal resistance

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Relay Intelligence

Gluttony ×4Owned

The 1 ally with the highest Speed deals +10% damage when attacking an opponent's Weak or Fatal resistance

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • Ebony Stem: Her S1 and Defense skill are Gluttony and S3 is Lust, supplying resources, and S1 and S2 inflict and increase Rupture.

KEYWORDSEffect Glossary

ParalyzeShared mechanics →
For 1 turn, set Coin Power to 0 for a number of Coins equal to this value.
RuptureShared mechanics →
When hit by an attack skill, take fixed damage equal to the Potency. After taking damage, reduce Count by 1.
Defense Level Down
For 1 turn, decrease Defense Level proportional to the value.
Offense Level Down
For 1 turn, decrease Offense Level proportional to the value.
Weakness Analyzed
For 1 turn, randomly choose 1 Attack Type resistance that is Endured or Normal and weaken it [+0.2].
Haste
For 1 turn, increase Speed by the value.
Defense Power Up
For 1 turn, increase the Final Power of Defense Skills by the value.
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).

Combat glossary →Review combat basics such as Clashes, SP, and resistances