- RuptureShared mechanics →
- When hit by an attack skill, take fixed damage equal to the Potency.
After taking damage, reduce Count by 1.
- TremorShared mechanics →
- When taking damage from a skill that triggers Tremor Burst, raise the Stagger Threshold by the Potency.
At Turn End, reduce Count by 1.
- Bind
- For 1 turn, decrease Speed by the value.
- Linebreaker
- Maximum: 5
At Turn Start, gain a Shield equal to value × 10 for this turn.
At maximum value, gain +2 Final Power.
When taking at least 100 damage from 1 skill, gain 1 Protection at the end of that skill (2 times per 1 turn; includes Shield damage; keyword damage does not count).
- Haste
- For 1 turn, increase Speed by the value.
- Tremor Burst
- Raise the target's Stagger Threshold by their Tremor Potency.
- Concussion
- Maximum: 2
While active, Rupture damage and Stagger Threshold increases from Tremor Burst are multiplied by 1.2, rounded down.
At Turn End, reduce by 1.
- Strider【Wu】
- Maximum: 3
At Turn End, gain 2 Haste and Aggro equal to value × 2 next turn.
Before attacking, inflict Tremor Potency equal to this value on the main target (max 6 per 1 turn).
At Turn End, reduce by 1.
- Unbreakable CoinShared mechanics →
- This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
- Commanding Cry
- - Clash Power increases by 1, Defense Level increases by 2
-Removed at end of turn
- Clashable Guard
- On Clash Win, shift the target's Stagger Threshold by the final Clash Power.
When taking damage after losing the Clash, reduce the attacker's skill Final Power by this skill's Final Power.
On Clash Lose, Final Power is not increased by level difference with the attack skill or by Resonance.
- Exalted Command
- -At the end of Skill of the target with this Effect, the enemy attacked by the target will be Unopposed Attack with the basic Skill 3. (Does not activate as reinforcement Skill)
-When attacking with this Effect as the target, it does not affect the Skill list used by the character.
- Skill 3 will not activate if there are no allies who can use it.
- Heishou Bolus Contamination [黑獣丸染]
- -Max: 11
-The Lord of Hongyuan Hong Lu is enhanced according to the Heishou who performed the coordination
-Enhancements stack
- Heishou Mao Adept Faust: Damage taken from skills -5%
- Heishou Mao Ryoshu: Damage +5% if faster than the target
- Heishou Mao Outis: On One-Sided Attack hit, increase Rupture Count by 1 (1 time per 1 turn)
- Heishou Si Rodion: On Critical Hit, inflict Rupture (3 times per 1 turn)
- Heishou Si Gregor: When dealing Rupture damage, gain 1 Poise Count (1 time per 1 turn)
- PoiseShared mechanics →
- When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit.
Critical Hits deal 20% more damage.
At Turn End or after a Critical Hit, reduce Count by 1.
- Attack Power Up
- For 1 turn, increase the Final Power of attack skills by the value.
- Offense Level Up
- For 1 turn, increase Offense Level proportional to the value.