English translation in progress. Untranslated passages remain in Japanese.

Edgar Family Butler Ishmael Identity artwork

IDENTITY 0809 · Season 4

Edgar Family Butler

HP
236
Speed
4-6
Offense Lv.
66/66/68
Defense Lv.
64
Stagger Thresholds
65%/35%/15%
Panic
Panic
Resource Distribution
Sloth: 3 cardsGluttony: 2 cardsGloom: 1 card + Evade
Resistance
Slash×1Pierce×2.0Blunt×0.5

GUIDEMechanics and How to Use

At a Glance

An Identity that outpaces enemies and fights with Poise and Sinking. S3 inflicts Bind and Slash Fragility.

Core Mechanics

  • Speed bonuses: Each attack skill gains +1 Coin Power if the target is slower than her.
  • Poise and Sinking: S1 Sweeping Redirection and S2 Housekeeping grant Poise and inflict Sinking. S3 Restraining Technique grants 6 Poise on use.
  • Debuffs: S2 inflicts 2 Defense Level Down (plus Bind on Critical Hit), and Coin Ⅲ of S3 inflicts Bind and 1 Slash Fragility next turn.
  • Combat passive — Deep Cleaning (5 Gloom Owned; unlocked at Uptie Ⅱ): On Critical Hit against a target slower than her, +1 Potency to the negative effects she inflicts, up to 3 times per turn.

How to Use

Outspeed enemies and stack Poise and Sinking with S1 and S2. Apply Bind and Slash Fragility with S3 to help Slash attacks land on the next turn.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Sweeping Redirection

SlothBluntBlunt
Clash Power
3-112-10 → 3-11
Base Power
32 → 3
Coin Power
4
No. of Coins
2
Skill Level
Identity Lv+1
Attack Weight
1

Coin Power +1 if the target is slower than this unit

On Use Gain 2 Count

ⅠOn Hit Gain 2

ⅡOn Hit Inflict 2

On Critical Hit Gain 1 next turn

Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Deep Cleaning

Gloom ×5Owned

On Critical Hit against a target slower than this unit, negative effects this unit inflicts with skills gain +1 Potency (max 3 times per 1 turn)

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Loyal Supporter

Gloom ×5Owned

When the 1 ally with the highest Speed attacks a target with , damage increases by 0.5/1% per 1 on the target (max 10/20%)

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

E.G.OCompatible E.G.O

  • Wingbeat: S2 (Gluttony) supplies resources, and her passive adds 1 Potency on Critical Hits against targets slower than her, likely making Gluttony Fragility easy to stack.
  • Bygone Days: S1 (Sloth) and S3 (Gloom) supply the required affinities, and she has many skills that inflict Sinking.

KEYWORDSEffect Glossary

PoiseShared mechanics →
When flipping a Coin, has a [5 × Potency]% chance to deal a Critical Hit. Critical Hits deal 20% more damage. At Turn End or after a Critical Hit, reduce Count by 1.
SinkingShared mechanics →
When hit by an attack skill, take fixed SP damage equal to the Potency (converted to Gloom damage for Abnormalities). After taking damage, reduce Count by 1.
Haste
For 1 turn, increase Speed by the value.
Bind
For 1 turn, decrease Speed by the value.
Defense Level Down
For 1 turn, decrease Defense Level proportional to the value.
Fragile
For 1 turn, damage taken from skills increases in proportion to this value (maximum 10).

Combat glossary →Review combat basics such as Clashes, SP, and resistances