English translation in progress. Untranslated passages remain in Japanese.

The House of Spiders: The Ring Apprentice Faust Identity artwork

IDENTITY 0215 · Season 7

The House of Spiders: The Ring Apprentice

FaustThe RingCorporismThe House of SpidersMachine-fused LifeformThe FingersBleed + Charge Identities
HP
299
Speed
4-7
Offense Lv.
66/67/6868/69/70
Defense Lv.
67
Stagger Thresholds
50%/30%
Panic
Panic
Resource Distribution
Lust: 1 card + GuardGluttony: 3 cardsEnvy: 2 cards
Resistance
Slash×0.5Pierce×1Blunt×2.0

GUIDEMechanics and How to Use

At a Glance

A Charge and Bleed Identity that sustains enemy Bleed Count through Iron Maiden and Count increases on every skill except the evade, The Exhibition Begins. Build the special Charge, Corpus Ingredient, to 3 Potency to increase Bleed application and expand S3's area after releasing restraints.

Core Mechanics

  • Corpus Ingredient: A special Charge with up to 20 Count. When she first appears, its Count increases by (number of Ring allies on the field×2), up to 10. At the end of a skill that dealt damage to HP or Shield, +5 Count, plus +3 more if it defeated the target. Each time she spends a cumulative 10 Count, she gains 1 Corpus Ingredient Potency.
  • Artwork: Fascia: Gained at 2 or more Corpus Ingredient Potency. At Potency 1, +1 Base Power; at 2, +10% damage against enemies with Bleed; at 3, +1 to the Bleed Potency and Count she inflicts; at 4, +1 Base Power.
  • Iron Maiden (early phase): +4 Aggro on her leftmost slot. At Turn Start, she gains 1 Protection, 5 Defense Level Up, and Shield. When she takes damage from an attacker's final Coin, she returns 20% of it as Pierce damage and increases the attacker's Bleed Count by 2, once per skill and up to 3 times per turn. At Turn End on the turn she gains Fascia, she switches to The Self Unbound - Flow State, gaining +2 to her minimum and maximum Speed and swapping her skills.
  • S3 Repressed Flesh / Liberation of the Repressed Flesh: With at least 10 Count, spends up to 20 for +2 Final Power and more damage. After The Self Unbound, the skill gains +1/+2 Attack Weight at 3/5 or more Corpus Ingredient, and all of its Coins become Unbreakable Coins.
  • Defense skill after The Self Unbound — The Exhibition Begins: At Combat Start, gains 1 Assist Defense, then covers an ally who is attacked one-sidedly and counters with No Acts of Vandalism Allowed., a clashable counter that spends and gains Corpus Ingredient.
  • Support passive — Iron Maiden - Spikes (1 Lust and 2 Envy Owned; unlocked at Uptie Ⅲ): When an ally with a Defense skill equipped takes damage, inflicts 4 Bleed on the attacker. If the attacker already has Bleed, increases Bleed Count by 2 instead, twice per turn.

How to Use

Early on, absorb attacks with Iron Maiden's durability and Aggro, extending Bleed Count while building Corpus Ingredient Count. Use S3 only after checking whether its spending will reach 3 Potency; do not throw it away early. After The Self Unbound, attack with her basic skills, which now inflict more Bleed, and her multi-target S3, and use her Defense skill's Assist Defense to cover allies and counterattack. This counter is strong against enemies with Unbreakable Coins. Her support passive is powerful, so leaving her in backup is also an option. She has strong synergy with Hong Lu's The House of Spiders: The Ring Nursefather.

A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)

SKILLSSkill

S1×3

Butcher - Ribs

GluttonySlashSlashIron Maiden
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+1
Attack Weight
1

On Use Clash Power +1 per 1 type of negative effect on the target (max 2)

On Use Final Power +1 for every 4 on the target (max 2/3)

ⅠOn Hit Increase Count by 1

ⅡOn Hit Inflict 2 next turn (1 time per 1 turn)

On Hit Gain 2 next turn (1 time per 1 turn)

S1×3

Butcher - Ribs

GluttonySlashSlashThe Self Unbound - Flow State
Clash Power
3~112~10 → 3~11
Base Power
32 → 3
Coin Power
+4
No. of Coins
2
Skill Level
Identity Lv+3
Attack Weight
1

Damage +5/10% per 1 type of negative effect on the target (max 20/30%)

On Use Final Power +1 for every 4 on the target (max 2/3)

ⅠOn Hit Increase Count by 1

ⅡOn Hit Inflict 2 next turn (1 time per 1 turn)

On Hit Gain 2 next turn (1 time per 1 turn)

Unbreakable Coin

Unbreakable Coin
  • Defense Exhibition Arrangements: Coin1
Becomes Unbreakable under certain conditions
  • S2 Fascia Hungers effect: [On Use] If own Corpus Ingredient Count is 10+, consume 5 Corpus Ingredient Count to apply the following: The final Coin becomes an Unbreakable Coin
  • S2 Time for Your Meal, Fascia effect: [On Use] If own Corpus Ingredient Count is 10+, consume 5 Corpus Ingredient Count to apply the following: The final Coin becomes an Unbreakable Coin
  • S3 Liberation of the Repressed Flesh effect: At 3/5+ Corpus Ingredient, Attack Weight +1/+2; all Coins become Unbreakable Coins
  • Defense (Special) No Acts of Vandalism Allowed. effect: [On Use] If own Corpus Ingredient Count is 10+, consume 5 Corpus Ingredient Count to apply the following: The final Coin becomes an Unbreakable Coin
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.

PASSIVESPassives

Combat Passive

Fascia, My Precious Artwork

NoneAlways active

On first appearing in a stage, own Count increases by (number of Ring allies on the field×2) (max 10)

At the end of a skill, if that skill dealt damage to HP or Shield, gain 5 Count

-If the target died, gain 3 more Count

In battle, gain 1 each time this unit consumes a cumulative 10 Count

-When Potency reaches 2+ through the above, gain

Basic attack skills and clashable counter skills are treated as skills that gain Count

Active while deployed in battle

Combat Passive

Armor of Protection and Repression

NoneAlways active

On first appearing in a stage, gain

At Turn End, if this unit has , is removed and this unit gains (1 time per battle)

-If staggered, recover from Stagger (except forced Stagger)

※Active while deployed in battle

Combat Passive

Inspired by Critique

Lust ×4Owned

The Speed, Clash Power, and damage increases from apply at 2 times

On hit, if that attack skill inflicted a negative effect, recover 4 SP at the end of the attack (2 times per 1 turn)

-If SP is at maximum when recovering through this effect, gain 1 Slash DMG Up next turn (1 time per 1 turn)

※Unlocked at Uptie Ⅱ; active while deployed in battle

Support Passive

Iron Maiden - Spikes

Lust ×1Envy ×2Owned

When an ally with a Defense skill equipped this turn takes damage, inflict 4 on the attacker (2 times per 1 turn)

-If the attacker already has , increase their Count by 2 instead

※Unlocked at Uptie Ⅲ; active while on the team but not deployed

Support passives activated by these resources →

KEYWORDSEffect Glossary

BleedShared mechanics →
When an attack skill Coin is rolled, take fixed damage equal to this effect's Potency. After the Coin roll, reduce Count by 1.
Defense Level Down
For 1 turn, decrease Defense Level proportional to the value.
Defense Level Up
For 1 turn, increase Defense Level proportional to the value.
Corpus Ingredient
-Max Count: 20 -Special Charge -Also affected by effects that change Charge Potency and Count -Count decreases by 1 at Turn End
Unbreakable CoinShared mechanics →
This Coin is not destroyed on Clash Lose. If an attack skill contains this Coin, attack with it after taking damage. On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Bind
For 1 turn, decrease Speed by the value.
Damage Down
For 1 turn, decrease damage dealt with skills proportional to the value (max 10).
Clashable Guard
On Clash Win, shift the target's Stagger Threshold by the final Clash Power. When taking damage after losing the Clash, reduce the attacker's skill Final Power by this skill's Final Power. On Clash Lose, Final Power is not increased by level difference with the attack skill or by Resonance.
Haste
For 1 turn, increase Speed by the value.
Assist Defense
-Max: 3 -When an ally is hit by a one-sided attack, consume 1 to redirect the enemy's attack to this unit and use an Assist Defense-only skill -If multiple allies have Assist Defense, the ally with the highest value activates first -Does not activate for allies with a Defense skill equipped -Removed at Turn End
Artwork: Fascia
Based on Corpus Ingredient Potency, basic attack skills and clashable counter skills gain the following -1+: Base Power +1 -2+: Damage +10% if the enemy has Bleed or a special Bleed -3+: Bleed Potency and Count inflicted +1 -4+: Base Power +1
ChargeShared mechanics →
Can be consumed to enhance certain skills. Count can stack up to 20. At Turn End, reduce Count by 1.
Iron Maiden
-Leftmost slot gains +4 Aggro -At Turn Start, gain 1 Protection and 5 Defense Level Up, and gain Shield equal to 5% of current HP -When taking damage from the attacker's final Coin, deal Pierce damage to the attacker equal to 20% of the damage taken from that Coin and increase their Bleed Count by 2 (1 time per skill, max 3 times per 1 turn, max 60 damage per turn)
The Self Unbound - Flow State
-Minimum and maximum Speed +2 -Basic skills are swapped -Basic attack skills deal +10% damage to enemies slower than this unit
Somatic Frisson-inspiring Melody
-Minimum and maximum Speed +1 -Basic attack skills gain Clash Power +1 and damage +10%
Damage Up
For 1 turn, increase damage dealt with skills proportional to the value (max 10).

Combat glossary →Review combat basics such as Clashes, SP, and resistances