English translation in progress. Untranslated passages remain in Japanese.

TEAM · Status Effects · Intermediate / advanced

Charge Team

ChargeGeneral〇Short battles〇Long battles✖

Find more options in Charge Identities.

GUIDETeam Building and Rotation

At a Glance

Deploy Charge Identities and meet their enhancement conditions through Charge supplied by AEDD Gregor or Don Quixote's Telepole. Choose the W Corp. and AEDD variant built around Charge users, or the Le Noir variant that repeatedly bursts Tremor through the Le Noir pair.

Choosing a variant

  • W Corp. and AEDD: Suited to long Regular Encounters, sweeping successive enemies once Charge builds. Early clashes are weak, and single-boss damage is modest.
  • Le Noir: Choose this if you have both Haute Couture:: Le Noir Brand Manager Don Quixote and Haute Couture:: Le Noir Footwear Hall Ryōshū.
    • The Brand Manager maintains positive Count generation for both Preservation and Tremor, reducing management demands.
    • Conservation bursts from Le Noir Identities do not reduce Tremor Count, allowing repeated bursts even against a single boss.
    • Sanctum of Conservation and Shield also provide high durability.

Strengths

  • Each Identity's enhancement conditions rely on its own Charge, making the team consistently strong once Charge has built.
  • Gloom and Envy resources accumulate readily, allowing repeated Fluid Sac uses to outlast enemies through healing.
  • W Corp. L3 Cleanup Captain's Charge Barrier can strengthen W Corp. Identities together.

Rotation

  • AEDD Gregor gives Charge Count to allies earlier in deployment order. Place him fourth, or third.
  • Prioritize activating AEDD Gregor's passive, then In the Name of Love and Hate Don Quixote's. First gather 2 Gloom and 2 Envy, then aim for 4 Envy Resonance.
  • Telepole, In the Name of Love and Hate, and AEDD have strong E.G.O passives, so use them when an opportunity arises.
  • Include a Lust-generating Identity to fuel Fluid Sac.

Le Noir rotation

  • The Brand Manager makes an unopposed Judgment! attack before the Footwear Hall attacks, once per turn. This follow-up nearly doubles Preservation Potency buildup, so deploy both together.
  • Open with the Brand Manager's counter or S3 to gain Sanctum of Conservation. It lasts 3 turns, so regularly use S3 or counter to keep it active.
  • Alteration Shop Rodion mainly supports the earliest ally, prioritizing Charge Identities. Put the Brand Manager first.
  • Place AEDD Gregor fourth to supply Charge Count to the first 3 allies. Preservation increases like Charge.
  • Benched District 20 Yurodivy Hong Lu has a 25% chance to add 1 Tremor Burst to the first deployed ally's burst.

Weaknesses and answers

  • The W Corp. and AEDD variant's main weakness is its opening. Without Charge, clashes are easy to lose; losing also prevents Charge gains, creating a vicious cycle.
  • Many members have low durability, so play to avoid taking hits.
  • Constantly manage each Identity's Charge Count. W Corp. L3 Cleanup Agent Don Quixote and the Reindeer Identities have severe penalties for mismanagement; leave them out while learning if needed.
  • The W Corp. and AEDD variant has modest damage against single bosses.
  • Without both Le Noir Identities, Judgment! does not trigger and Preservation Potency builds more slowly.

A guide based on the team members' effects.(Update date: 2026-10-29)

Team Builds

Example lineups: 7 deployed Sinners

W Corp. and AEDD (standard)

Deploy Charge Identities and supply Charge through AEDD Gregor and Telepole. Once charged, they can sweep enemy after enemy, but early clash strength is low. AEDD Gregor gives Charge to allies earlier in deployment order, so place him fourth, or third.

  1. LCE E.G.O:: AEDDGregor · Season 7

    The core Charge Count supplier for earlier allies. Place him fourth, or third.

  2. Lobotomy E.G.O:: In the Name of Love and HateDon Quixote · Walpurgis Night

    Builds Love/Hate to enter Reversed form, then sweeps enemies with area S3.

  3. W Corp. L4 Cleanup Agent - CCAHeathcliff · Season 6

    Highly durable through Shield and Defense Level Up, then unleashes S3 at maximum enhancement.

  4. W Corp. L3 Cleanup CaptainOutis · Standard

    S2 gives Charge Barrier to herself and allies, strengthening W Corp. allies.

  5. Lobotomy E.G.O:: Red Eyes & PenitenceRyōshū · Walpurgis Night

    A self-sufficient Identity that enhances her skills and uses enhanced S3 for heavy damage and ally healing.

  6. MultiCrack Office RepFaust · Season 4

    A Blunt attacker that grows stronger with Charge. Among the frailest Identities.

  7. Lobotomy E.G.O:: The Sword Sharpened with TearsRodion · Walpurgis Night

    Delivers high damage and heavy Sinking in Despair.

Le Noir (Tremor and Charge)

Build Tremor with the Le Noir pair and Alteration Shop, then deal damage through Tremor - Conservation bursts. Bursts triggered by Le Noir Identities do not reduce Tremor Count, allowing repeated bursts while preserving the stack. The Brand Manager's Judgment! triggers alongside the Footwear Hall's attacks, so use both together. Alteration Shop mainly supports the earliest ally, so put the Brand Manager first. Put AEDD Gregor fourth to supply Charge to the first 3; Preservation increases like Charge.

  1. Haute Couture:: Le Noir Brand ManagerDon Quixote · Season 8

    The core unit, using S3 to convert Tremor to Conservation and burst it. S3 and defense grant Sanctum of Conservation to share Shield with all allies and lower enemy Speed. Place her first.

  2. Haute Couture:: Le Noir Footwear HallRyōshū · Season 8

    Builds her coat and endures through Shield. In Armure Éveillée, S3 becomes Single Kick and triggers repeated Tremor Bursts.

  3. W Corp. L4 Cleanup Agent - CCAHeathcliff · Season 6

    Highly durable through Shield and Defense Level Up, then unleashes S3 at maximum enhancement.

  4. LCE E.G.O:: AEDDGregor · Season 7

    The core Charge Count supplier for earlier allies. Place him fourth.

  5. MultiCrack Office RepFaust · Season 4

    A Blunt attacker that grows stronger with Charge. Among the frailest Identities.

  6. LCE E.G.O:: Dimension ShredderYi Sang · Season 7

    A Charge and Rupture Identity that acts through evade and follow-ups. Generates resources readily.

  7. Haute Couture:: Alteration ShopRodion · Season 8

    At Combat Start, grants Offense Level Up and Shield to the earliest ally, prioritizing Charge Identities, and the ally with the lowest HP percentage. S2 and S3 also trigger Tremor Burst.

Pairs and trios

Groups that work well together through affiliations and other synergies

Le Noir package

Using both Le Noir Identities nearly doubles their Charge Potency buildup through follow-ups each turn. Alteration Shop Rodion also has strong synergy with Le Noir, distributing Shield to hold the line.

Ring pair (Nursefather and Apprentice)

Both are Charge Identities using Bleed and are strong modern Charge attackers. If building around these 2, a Bleed team better realizes their strengths.

Priority picks

The team's core: include these Identities where possible
  • LCE E.G.O:: AEDDGregor · Season 7

    An outstanding Charge supplier that spreads Photoelectricity at high Speed and gives Charge Count to earlier allies through his passive. Place him fourth, or third, in deployment order.

  • Lobotomy E.G.O:: In the Name of Love and HateDon Quixote · Walpurgis Night

    Switches between positive and negative Coins based on SP, then sweeps groups with Reversed form's area S3. Prioritize activating her passive immediately after AEDD Gregor's.

  • W Corp. L4 Cleanup Agent - CCAHeathcliff · Season 6

    Highly durable through Shield and Defense Level Up. Endure through defense while replenishing Charge, then use his main S3 at maximum enhancement.

  • W Corp. L3 Cleanup CaptainOutis · Standard

    A buffer for Charge Identities, especially W Corp. allies. Sharing Charge Barrier helps the whole team's cycle run smoothly.

Flexible slots

Candidates for slots left after the priority picks

Alternatives

Replacements for missing Identities
  • W Corp. L3 Cleanup AgentYi Sang · Standard

    A Rupture-oriented Identity that uses Charge to apply heavy Rupture.

  • W Corp. L3 Cleanup AgentDon Quixote · Standard

    Builds Charge through S1 and S2, then uses the 5-Coin S3 for clashes and damage. Charge mismanagement has severe consequences.

  • R Corp. 4th Pack ReindeerHong Lu · Standard

    A Blunt attacker for long fights that grows stronger with Charge Potency. A very weak opening makes him better for experienced players.

  • MultiCrack Office FixerHeathcliff · Season 4

    Charge Potency grows with each expenditure of Charge Count. Photoelectricity also supplies allies' Count.

  • W Corp. L2 Cleanup AgentFaust · Standard

    A debuffer that spends Charge to inflict Bind, Attack Power Down, and Paralyze. Strong against single bosses.

  • Rosespanner Workshop FixerMeursault · Season 2

    Every skill applies substantial Tremor Potency, increasing Conservation burst damage in the Le Noir variant. Poor at adding Tremor Count. An older 00 Identity with low damage and durability.

Bench

Identities kept on the bench for their support passives
Find more bench options in the support passive list →

Resources from priority picks

Total copies of attack skills
Envy 7Gluttony 6Gloom 5Wrath 3Pride 3

Compatible E.G.O

  • TelepoleDon Quixote · HE · Envy

    Distributes Charge Count to the user and all allies at low cost, completing the team's setup in one use. The core E.G.O for this team.

  • Fluid SacFaust · HE · Gloom

    Restores HP and SP to all allies. Surplus Gloom and Envy support repeated use to outlast enemies. Secure Lust as well.

  • AEDDGregor · HE · Gloom

    Applies Spark Discharge to enemies, distributing Charge to allies that attack them.

  • In the Name of Love and HateDon Quixote · WAW · Envy

    A large area attack that gains Attack Weight through Charge and grants allies Magical Girl's Chant and healing. Particularly compatible with the In the Name of Love and Hate Identity.

  • Hex NailRodion · HE · Envy

    Heals allies while inflicting Bleed, Curse, and Nails on enemies.

  • Dimension ShredderOutis · HE · Envy

    An area attack that trades HP to replenish Charge, then immediately spends it for more damage.

← Back to Team Builds