English translation in progress. Untranslated passages remain in Japanese.
KEYWORD · 32 Identities · 12 Sinners
Charge Identities
Identities with Charge, grouped by Sinner. A stored resource used for skill conditions and costs. Having Charge does not universally strengthen attacks.
Core Identities for Charge Team
Priority picks from the team build- LCE E.G.O:: AEDDGregor · Season 7
An outstanding Charge supplier that spreads Photoelectricity at high Speed and gives Charge Count to earlier allies through his passive. Place him fourth, or third, in deployment order.
- Lobotomy E.G.O:: In the Name of Love and HateDon Quixote · Walpurgis Night
Switches between positive and negative Coins based on SP, then sweeps groups with Reversed form's area S3. Prioritize activating her passive immediately after AEDD Gregor's.
- W Corp. L4 Cleanup Agent - CCAHeathcliff · Season 6
Highly durable through Shield and Defense Level Up. Endure through defense while replenishing Charge, then use his main S3 at maximum enhancement.
- W Corp. L3 Cleanup CaptainOutis · Standard
A buffer for Charge Identities, especially W Corp. allies. Sharing Charge Barrier helps the whole team's cycle run smoothly.
Yi Sang: Charge Identities
2 Identities- W Corp. L3 Cleanup AgentYi Sang · Standard
An Identity for Rupture teams who uses Charge to inflict substantial Rupture Potency and Count. S1 followed by S2 can bring Charge Count to 10, enabling the enhanced S2 that supplies much of his Rupture.
- LCE E.G.O:: Dimension ShredderYi Sang · Season 7
A Charge Identity that gains Dimensional Castaway by evading, then follows up allies' attacks with S1 Dimensional Slice to build Charge. Use enhanced S3 at 15 Charge Count, then continue the evade-and-follow-up cycle.
Faust: Charge Identities
3 Identities- W Corp. L2 Cleanup AgentFaust · Standard
A debuffer that builds Charge and spends it to inflict Bind, Attack Power Down, and Paralyze.
- MultiCrack Office RepFaust · Season 4
A Blunt attacker that replenishes Charge Count and inflicts Envy Fragility with S3 40Y-3 Charge, then spends all that Count on S2 Charge Countercurrent next turn with at least 3 Envy Resonance. Built for longer fights, growing stronger as repeated spending raises Charge Potency.
- The House of Spiders: The Ring ApprenticeFaust · Season 7
A Charge and Bleed Identity that sustains enemy Bleed Count through Iron Maiden and Count increases on every skill except the evade, The Exhibition Begins. Build the special Charge, Corpus Ingredient, to 3 Potency to increase Bleed application and expand S3's area after releasing restraints.
Don Quixote: Charge Identities
3 Identities- Haute Couture:: Le Noir Brand ManagerDon Quixote · Season 8
A Tremor and Charge Identity that creates Sanctum of Conservation with S3 or defense, giving all allies Shield to hold the line. Blessing of the Obsidian God also improves her own durability; at 100 Blessing, her defense becomes With Each Smite, I Sever Thine Advent! with 3 Attack Weight.
- W Corp. L3 Cleanup AgentDon Quixote · Standard
Use S2 and S1 to build at least 10 Charge, then unleash the 5-Coin S3 Rip Space with +4 Coin Power for both clash strength and damage.
- Lobotomy E.G.O:: In the Name of Love and HateDon Quixote · Walpurgis Night
Build Love/Hate and Magical Arcana in Magical Girl form to enter Reversed form. Then use Reversed form's S3 Reversed Beats / Reversed Arcana Slave, with Attack Weight increased by Magical Arcana and Hysteria, to sweep multiple enemies.
Ryōshū: Charge Identities
3 Identities- Haute Couture:: Le Noir Footwear HallRyōshū · Season 8
A Tremor Identity that develops her coat through the special Charge, Preservation, and Shield, then turns it into Armure Éveillée to go on the offensive.
- W Corp. L3 Cleanup AgentRyōshū · Standard
A Slash attacker that mainly uses S2 Leap while building Charge, then spends it on S3 D.D.E.D.R. for heavy damage. Much of her strength comes from Coin Power, so her performance varies greatly with SP.
- Lobotomy E.G.O:: Red Eyes & PenitenceRyōshū · Walpurgis Night
Fight with skills enhanced by Red Eyes and Penitence, use regular S3 Skullbuster to build both quickly, then unleash Serious Skullbuster when its conditions are met for heavy damage and ally healing. A self-sufficient Identity that performs consistently across teams.
Meursault: Charge Identities
3 Identities- W Corp. L2 Cleanup AgentMeursault · Standard
A Slash debuffer that spends Charge to inflict Slash Fragility and Defense Level Down.
- Rosespanner Workshop FixerMeursault · Season 2
A Tremor applicator that inflicts Potency with every skill. He cannot increase Tremor Count himself, so he works in Tremor teams alongside allies that provide Count.
- R Corp. 4th Pack RhinoMeursault · Standard
A durable Bleed enabler whose main payoff is building at least 10 Charge Count, then using S3 Rhino Ram to add a large amount of Bleed Count.
Hong Lu: Charge Identities
4 Identities- Haute Couture:: Le Noir 3F Public Address RoomHong Lu · Season 8
- W Corp. L2 Cleanup AgentHong Lu · Standard
A defensive support that builds Charge and provides Charge Barrier to himself and allies.
- R Corp. 4th Pack ReindeerHong Lu · Standard
A Blunt attacker for longer fights. Repeatedly gain a large amount of Charge Count with S3 Concentration, then spend 10 with S2 Mind Whip to grow Charge Potency. As it develops, both S2 and S3 deal more damage.
- The House of Spiders: The Ring NursefatherHong Lu · Season 7
A Bleed attacker that grows the special Charge, Corpus Ingredient, to 3 Potency to improve Bleed application, then triggers S2's follow-up against enemies carrying 5 types of negative effect.
Heathcliff: Charge Identities
4 Identities- Haute Couture:: Le Rouge King of NeedleworksHeathcliff · Season 8
- R Corp. 4th Pack RabbitHeathcliff · Standard
A Pierce attacker built for short fights and spending all his ammunition. At 6 or more Speed, use S3 Quick Suppression before allies act to inflict Fragile for the current turn, then let the following attacks finish the enemy.
- MultiCrack Office FixerHeathcliff · Season 4
A Charge Identity whose Charge Potency grows whenever he spends Charge Count, strengthening his skills over longer battles. Photoelectricity also helps replenish allies' Charge Count.
- W Corp. L4 Cleanup Agent - CCAHeathcliff · Season 6
A highly durable Charge Identity protected by Shield and Defense Level Up. Build Charge Count with S2, endure attacks and replenish Charge through CCA Overcharge, then unleash the main S3 Rip Space - CCA Overdrive at maximum enhancement.
Ishmael: Charge Identities
2 Identities- Haute Couture:: Boutique du RougeIshmael · Season 8
A Bleed Pierce attacker that aggressively loses HP through S2 and S3's self-damage. Upon taking otherwise lethal damage, she enters the Changing Room and returns in enhanced Full Makeover form. That transformed state is where she reaches full strength.
- R Corp. 4th Pack ReindeerIshmael · Standard
Build Charge while clashing with a strong 2-Coin S1, then use the 4-Coin S3 Mind Whip after gathering enough Charge on previous turns to inflict Sinking and raise Stagger Thresholds. Manual control is essential because of the risk of friendly fire.
Rodion: Charge Identities
4 Identities- Haute Couture:: Alteration ShopRodion · Season 8
A buffer for Charge Identities that uses S1 Retouche on allies to provide Charge Count, Offense Level Up, Shield, and other bonuses at Combat Start. This tank-oriented Tremor and Charge Identity also shares Shield through S2, S3, and defense, taking dangerous attacks with reliable clashes.
- Rosespanner Workshop RepRodion · Season 2
A Tremor and Charge attacker that maintains at least 3 Charge Count to reuse S2 Vibration Compression's Coins, reaching up to 4 Coins, 12 Tremor application, and Tremor Burst. Alone, she normally alternates S1 for Charge with S2; suitable Tremor and Charge Gifts can let her use S2 repeatedly.
- Lobotomy E.G.O:: The Sword Sharpened with TearsRodion · Walpurgis Night
An Identity that actively switches through defense between Blessing at nonnegative SP, a positive-Coin tank, and Despair below 0 SP, a negative-Coin Sinking Pierce attacker. Choose the intended form in advance. For Despair, use defense early to sharply lower SP, then keep Tear-sharpened at 2 to maintain high damage and heavy Sinking application.
- R Corp. 4th Pack ReindeerRodion · Standard
A Charge and Sinking Blunt Identity that builds Charge Count with S1 and S2, then spends it in one burst with S3 Mind Whip. Using S3 at 15 or more Count maximizes the damage bonus for spending beyond 10.
Sinclair: Charge Identities
1 Identity- Haute Couture:: The Crimson God of Le RougeSinclair · Season 8
In Childhood, build Relentless Hunger while S1 and S2 heal and buff allies. Equip La Voracité to awaken Noble Dignity, then go on the offensive through Bleed and L'Abject. The usual pattern is roughly 3 turns supporting in Childhood before transitioning to Noble Dignity.
Outis: Charge Identities
1 Identity- W Corp. L3 Cleanup CaptainOutis · Standard
A W Corp. buffer that spends 6 Charge Count on S2 Charged Leap to grant Charge Barrier to herself and 2 allies, improving the whole Charge team's Shield and Charge supply. Slow to start and better suited to longer fights.
Gregor: Charge Identities
2 Identities- Rosespanner Workshop FixerGregor · Season 2
An Identity that builds Tremor Count before applying heavy Rupture, then converts Charge into Rupture Count.
- LCE E.G.O:: AEDDGregor · Season 7
A Charge supplier that spreads Photoelectricity at high Speed and uses Take the Lead. I'll Provide You Support. to distribute Charge Count to allies earlier in deployment order. At 3 or more Charge, enhanced S3 Maximum Output - Ultra High-voltage Current Discharge inflicts Rupture and Charged Sting to raise the Charge team's damage.































