English translation in progress. Untranslated passages remain in Japanese.
KEYWORD · 40 Identities · 12 Sinners
Tremor Identities
Identities with Tremor, grouped by Sinner. A status normally used to raise Stagger Thresholds through Tremor Burst. Applying it alone does not deal damage.
Core Identities for Tremor Team
Priority picks from the team build- T Corp. Class 3 VDCU StaffOutis · Season 6
A core pick that maintains Borrowed Time through defense and wins early clashes with Haste and Clash Power Up. S2 converts Tremor to Tremor - Chain to lower enemy Clash Power while also sustaining Tremor Count.
- Zwei Assoc. West Section 3Ishmael · Standard
A tank that converts her Tremor Count into Defense Level Up, draws attacks with Aggro, and strikes back through Tremor Burst.
- T Corp. Class 3 Collection StaffDon Quixote · Standard
A tank that controls early clashes through Borrowed Time. S3's Time Moratorium releases accumulated damage as Sloth damage, while Tremor - Chain lowers enemy Clash Power.
- The House of Spiders: The Thumb NursefatherRodion · Season 7
Handles attacks with The Eye of Precognition, then inflicts Burn and Tremor through enhanced Disposal when it runs out. Combines survivability with damage involving Tremor - Scorch.
- The House of Spiders: The Thumb ApprenticeHeathcliff · Season 7
Repeatedly clash with the same enemy to build The Duel Escalates, then use enhanced S3 for repeated Tremor - Scorch bursts. Particularly strong in Focused Encounters.
- The Thumb East Capo IIIIMeursault · Season 6
Uses Savage Tigermark Rounds for Unbreakable Coins and enhanced S3, triggering Tremor - Scorch bursts. Avoid having his post-ammunition Overheat overlap the decisive phase.
Yi Sang: Tremor Identities
2 Identities- Molar Office FixerYi Sang · Season 2
A Blunt attacker who Discards S1 to build his own Tremor Count and cycle through his stronger S2 and S3 for repeated Tremor Bursts. Each Burst lets his passive inflict Defense Level Down, improving the damage of allies who attack afterward.
- Heishou Pack - Wu Branch AdeptYi Sang · Season 6
A Rupture and Tremor tank-attacker who maintains Strider【Wu】, wins Clashes, and builds Linebreaker for Shield and damage. At 5 Linebreaker, S3 becomes the multi-target Obsidian Stormrider's Crescent Decapitator. He also works with Family Hierarch Candidate Ishmael.
Faust: Tremor Identities
2 Identities- Lobotomy E.G.O::RegretFaust · Walpurgis Night
A Blunt attacker that builds her own Tremor Count with S1, then turns S2 and S3 into attacks that hit multiple targets to spread and burst Tremor. S2's debuffs and the combat passive's Defense Level Down also support the whole Tremor team's damage.
- Dawn Office FixerFaust · Walpurgis Night
A Burn and Tremor attacker that builds Fire Butterfly Coffin to 30 for enhanced S3. Her full cycle begins after using Dismemberment at High Noon through defense to gain 3 Combat Instinct and a large heal; passive Coffin generation then lets her keep using enhanced S3 regularly.
Don Quixote: Tremor Identities
3 Identities- Haute Couture:: Le Noir Brand ManagerDon Quixote · Season 8
A Tremor and Charge Identity that creates Sanctum of Conservation with S3 or defense, giving all allies Shield to hold the line. Blessing of the Obsidian God also improves her own durability; at 100 Blessing, her defense becomes With Each Smite, I Sever Thine Advent! with 3 Attack Weight.
- N Corp. MittelhammerDon Quixote · Season 1
A durable Tremor Identity that works with other N Corp. Identities applying Nails. Her passive helps supply Tremor Count, and S2 Enactment! bursts Tremor.
- T Corp. Class 3 Collection StaffDon Quixote · Standard
A tank that gains Borrow Time through defense and wins early clashes with Haste and Clash Power Up. Stack Tremor, then apply Time Moratorium with S3 to release stored damage as Sloth damage; Tremor - Chain also lowers the enemy's Clash Power.
Ryōshū: Tremor Identities
5 Identities- Haute Couture:: Le Noir Footwear HallRyōshū · Season 8
A Tremor Identity that develops her coat through the special Charge, Preservation, and Shield, then turns it into Armure Éveillée to go on the offensive.
- LCCB Assistant ManagerRyōshū · Season 3
An Identity that builds Poise for critical hits, then fires ammunition with S3 to apply both Tremor and Rupture.
- District 20 YurodivyRyōshū · Season 4
S2 Compression Wind-up Spanner transfers her Tremor Count to the enemy, while S1 Got a Screw Loose? grants her Count based on the enemy's. Repeating this cycle supplies large amounts of Tremor Count.
- N Corp. E.G.O:: Contempt, AweRyōshū · Season 6
A Bleed and Tremor Identity that gathers Gaze on enemies, converts it into Contempt, then fires enhanced S3 for a burst of damage.
- Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū · Walpurgis Night
A Sinking and Tremor Identity that adds damage beyond her selected skills through three follow-ups: Stories that Never Cease when ammunition runs out, Bang. Bang. against Staggered enemies or those below -40 SP, and Magnificent End at 30 Petals. Particularly suited to Sinking teams.
Meursault: Tremor Identities
3 Identities- LCB SinnerMeursault · Standard
A slow, tank-oriented Identity with high Defense Level. He can stack and burst Tremor himself, but his damage is modest.
- Rosespanner Workshop FixerMeursault · Season 2
A Tremor applicator that inflicts Potency with every skill. He cannot increase Tremor Count himself, so he works in Tremor teams alongside allies that provide Count.
- The Thumb East Capo IIIIMeursault · Season 6
A Thumb Identity that wants to switch to Savage Tigermark Rounds early and attack through Tiantui Star [天退星], Unbreakable Coins, and enhanced S3 Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]. Manage ammunition so the Overheat period after running dry does not coincide with the decisive phase of battle.
Hong Lu: Tremor Identities
2 Identities- Haute Couture:: Le Noir 3F Public Address RoomHong Lu · Season 8
- District 20 YurodivyHong Lu · Season 4
A Tremor team's finisher: build at least 10 of his own Tremor Count through S1 and S2, then use S3 You're the Culprit! to Entangle Tremor - Reverb and trigger Tremor Burst 3 times.
Heathcliff: Tremor Identities
3 Identities- LCB SinnerHeathcliff · Standard
A Blunt attacker that uses S2 Smackdown whenever it appears to gain Attack Power Up and Damage Up next turn, then overpowers clashes with Blunt S2 and S3.
- Öufi Assoc. South Section 3Heathcliff · Standard
A main attacker for Tremor teams, using allies' Tremor application to enhance his clashes and damage against high-Tremor enemies. His own Tremor application is modest.
- The House of Spiders: The Thumb ApprenticeHeathcliff · Season 7
A Burn and Tremor Identity that repeatedly clashes with the same enemy to build 5 The Duel Escalates, then uses enhanced S3 to convert Tremor to Tremor - Scorch and trigger repeated bursts. The resulting Maturing Textbook further strengthens the next cycle.
Ishmael: Tremor Identities
6 Identities- LCB SinnerIshmael · Standard
A guard tank that acts early through high Speed and stops dangerous enemy skills with high-maximum-Power single-Coin clashes. S3's Blunt Fragility also helps allies' Blunt attacks deal damage.
- LCCB Assistant ManagerIshmael · Season 1
A supplier that uses S2 Quake Rounds to immediately apply large amounts of Tremor and fulfill allies' Tremor conditions without preparation. S3 Suppress's Rupture and 5 Fragile raise the damage of allies acting later that turn.
- Lobotomy E.G.O::SloshingIshmael · Season 2
A tank that draws attacks with Aggro and retaliates with Tremor and Rupture even after losing a clash.
- Molar Boatworks FixerIshmael · Season 2
A core Pierce Identity for Sinking teams that applies large amounts of both Sinking Potency and Count. Defense's Nimble Steps has high Base Power, helping her evade even at low SP early in battle.
- Zwei Assoc. West Section 3Ishmael · Standard
A tank that converts her Tremor Count into Defense Level Up, draws attacks with Aggro, and strikes back through Tremor Burst.
- Jeong's Office RepIshmael · Walpurgis Night
A Tremor and Sinking Identity that repeatedly uses the same skill in her leftmost slot to keep matching card combinations, building 5 Bright cards for maximum-Power Kōzan [光斬] follow-ups. Discard helps arrange the required hand.
Rodion: Tremor Identities
4 Identities- Haute Couture:: Alteration ShopRodion · Season 8
A buffer for Charge Identities that uses S1 Retouche on allies to provide Charge Count, Offense Level Up, Shield, and other bonuses at Combat Start. This tank-oriented Tremor and Charge Identity also shares Shield through S2, S3, and defense, taking dangerous attacks with reliable clashes.
- Rosespanner Workshop RepRodion · Season 2
A Tremor and Charge attacker that maintains at least 3 Charge Count to reuse S2 Vibration Compression's Coins, reaching up to 4 Coins, 12 Tremor application, and Tremor Burst. Alone, she normally alternates S1 for Charge with S2; suitable Tremor and Charge Gifts can let her use S2 repeatedly.
- T Corp. Class 2 Collection StaffRodion · Standard
An Identity that slows enemies with Bind, raises Stagger Thresholds through Tremor, and makes enemies accumulate damage under Time Moratorium while Borrow Time is active.
- The House of Spiders: The Thumb NursefatherRodion · Season 7
A Thumb master that reads attacks with The Eye of Precognition, then unleashes enhanced Disposal for Burn and Tremor when it runs out.
Sinclair: Tremor Identities
4 Identities- Zwei Assoc. South Section 6Sinclair · Standard
A tank that uses low Speed to take unopposed attacks and protects allies with S2 Suppress's Damage Down and Protection for the next turn.
- Molar Boatworks FixerSinclair · Season 2
A Tremor Count supplier that builds his own Count through S2 Steady..., then transfers it all to the enemy with S3 Gamble at 10 or more. He can barely trigger enemy Tremor Bursts himself and needs allies that excel at bursting.
- Zwei Assoc. West Section 3Sinclair · Season 5
A defensive Identity that converts his Tremor Count into Defense Level Up and also grants Defense Level Up to allies.
- The Thumb East Soldato IISinclair · Season 6
A Thumb Identity that applies Burn and Tremor through special Scorch Propellant Ammo, then triggers repeated Tremor Bursts with S3. He can also replenish allies' ammunition.
Outis: Tremor Identities
3 Identities- Molar Office FixerOutis · Season 2
Use S2 or defense to discard S1 Wait Up! and cycle the dashboard, repeatedly using the higher-rank S2 Slice and S3 Daring Decision. She triggers many Tremor Bursts but relies on allies to apply the enemy's Tremor.
- T Corp. Class 3 VDCU StaffOutis · Season 6
A Tremor Identity that keeps Borrowed Time active through Borrowed Time - Microcavity, gaining Haste and Clash Power Up for strong early clashes. S2's Amplitude Conversion and S3's Time Moratorium weaken enemies while sustaining Tremor Count.
- LCA Udjat Vanguard Team 3 LeaderOutis · Season 7
Maintain The Udjat [Vanguard] to lower enemy Coins' Heads chance while enhanced S2 and S3 win clashes from turn 1. Aggro and Protection also let her shield allies.
Gregor: Tremor Identities
3 Identities- Rosespanner Workshop FixerGregor · Season 2
An Identity that builds Tremor Count before applying heavy Rupture, then converts Charge into Rupture Count.
- Night Awls CapitanoGregor · Walpurgis Night
An Identity that stacks Bleed, Tremor, and Open Wound, then finishes weakened enemies with the execution skill Mercé.
- [Dawn Office Rep](persona:1216)Gregor · Walpurgis Night
A Burn and Tremor Identity that builds 30 Light of Daybreak for enhanced S3 Crack of Dawn, granting 3 Dawnherald to all allies. Dawnherald accelerates Light of Daybreak generation, potentially enabling Crack of Dawn every 3–4 turns and maintaining the buff. Deploying all 3 Dawn Office members completes the passive coordination.







































