A Burn and Rupture Slash attacker that stacks Burn on himself and enemies while actively clashing to build 20 Battleblood Instinct. With at least 20 Burn on himself, unleash enhanced S3 Rooster's Rampaging Blades Under the Ensanguined Heaven [血天下鷄舞亂刀].
Core Mechanics
Battleblood Instinct: Built through the combat passive Bloody Storm of Blades (5 Gluttony Owned; unlocked at Uptie Ⅱ). Maximum 20, up to 10 per turn. He gains 3 at the start of a Clash, 1 on basic attack skill hits and when he takes Burn damage (1 more below 50% HP), and 5 on defeating an enemy. +0.75% damage per point, and 1 Haste next turn per 10. At 20, S3 becomes its enhanced version.
Rooster's Rampaging Blades Under the Ensanguined Heaven [血天下鷄舞亂刀]: All Coins are Unbreakable. +3% damage per Burn on himself, up to 60%, and +1% per 2% of combined HP lost by himself and the target, up to 50%. Grants 10 Burn on Clash Win. Coin Ⅳ is reused if he has 20 or more Burn or is below 50% HP (once per skill). After the attack, he spends all Battleblood Instinct and spends his Burn above 20 (up to 25) to recover HP.
Burn on himself too: At the start of a Clash, S1 Peck 'em and S2 Mutilating Talons inflict 1 Burn on the target and himself and increase Burn Count by 1. +1 Clash Power per 10 Burn on himself, up to 2. S3 Bloodflame Massacre [血炎亂舞] inflicts 2 Burn on the target and himself with Coins Ⅰ–Ⅲ. Through the passive Gamefowl, Burn damage does not stagger him and cannot reduce his HP below 1.
Bloodflame and S2's reuse: The Defense skill More Grub for Us (a clashable counter) grants 3 Bloodflame next turn on use. S3 grants 3 Bloodflame on use. While he has Bloodflame (up to 3, decreasing by 1 at Turn End), the Burn and Rupture Potency he inflicts on enemies increases by 1. Coin Ⅲ of S2 is reused on Heads Hit if he has Bloodflame or is below 50% HP.
Flame Rooster's Death Defiance [炎鳥不死戰]: Survives damage that would bring his HP to 0 once, staying at 1 HP that turn. At the start of the next turn, he recovers (20 + Burn)% of his max HP, up to 49%, and his Burn disappears (once per battle).
How to Use
Early on, secure Bloodflame with the Defense skill More Grub for Us to trigger S2's reuse, and actively Clash with S1 and S2 to raise Battleblood Instinct and his own Burn. Fire the enhanced S3 once he has 20 Battleblood Instinct and 20 or more Burn on himself. Reaching 20 Burn tends to lag behind, so also count on the 10 Burn gained from the enhanced S3's Clash Win. Hong Lu's The Lord of Hongyuan's Exalted Command has him make a one-sided attack with basic skill 3 (not the enhanced version). This lets him build Battleblood Instinct and Burn while keeping the enhanced S3 in hand, a good pairing. Note that securing 5 Gluttony takes time.
A practical guide based on the skill and passive descriptions below.(Updated: 2026-10-17)
SKILLSSkill
S1×3
Peck 'em
EnvySlash
Clash Power
2~112~8 → 2~11
Base Power
2
Coin Power
+3+2 → +3
No. of Coins
3
Skill Level
Identity Lv+1
Attack Weight
1
On Use Coin Power +1 if the target's and total 6 or more
On Use Clash Power +1 per 10 own (max 2)
[At Clash Start] Inflict 1 on the target and this unit, and increase Count by 1
ⅡOn Hit Inflict 1
ⅢOn Hit Inflict 1
On Heads Hit Increase Count by 1
Unbreakable Coin
Unbreakable Coin
S3 (Special) Rooster's Rampaging Blades Under the Ensanguined Heaven [血天下鷄舞亂刀]: Coin1, 2, 3, 4
Becomes Unbreakable under certain conditions
S3 Bloodflame Massacre [血炎亂舞] effect: [Combat Start] If this unit has Bloodflame or current HP is below 50% of max, all Coins become Unbreakable Coins
Normal Coin Unbreakable CoinMultiple values represent different Uptie tiers; the larger value is for the highest tier. Roman numerals identify which Coin has the effect.
PASSIVESPassives
Combat Passive
Gamefowl
NoneAlways active
When triggering with The Lord of Hongyuan Hong Lu, The Lord of Hongyuan Hong Lu gains the following effect through Heishou Bolus Contamination
-When hitting with own basic skills, deal Wrath damage to that enemy equal to 5% of the Gluttony damage dealt
damage cannot Stagger this unit or reduce HP below 1.
Gain 3 Bloodflame and 3 Count on the turn this unit appears by leaving Standby or returning
※Active while deployed in battle
Combat Passive
Flame Rooster's Death Defiance [炎鳥不死戰]
NoneAlways active
When taking damage this battle that would reduce HP to 0, negate it and keep HP at 1 for that turn
Then, at the start of the next turn, heal (20+own )% of Max HP and remove own (max 49%, 1 time per battle)
※Active while deployed in battle
Combat Passive
Bloody Storm of Blades
Gluttony ×5Owned
At Combat Start, gain 1 and per 20% HP lost (max 3)
Gain when the following conditions are met (max 10 per 1 turn)
-Gain 3 at Clash Start
-Gain 1 when a basic attack skill hits or when this unit takes damage
Gain 1 more if own current HP is below 50%
-Gain 5 on kill
※Unlocked at Uptie Ⅱ; active while deployed in battle
Support Passive
Backed Against a River
Wrath ×3Gluttony ×3Owned
At Turn End, if the current HP of the 1 ally with the lowest HP percentage is below 50% of max, they gain 1 Clash Power Up next turn
※Unlocked at Uptie Ⅲ; active while on the team but not deployed
Holiday: S1 (Envy) and S2 (Gluttony) supply the required affinities, and he applies Burn to himself at the start of Clashes, easily meeting the passive's "status effect on himself" condition.
Move-in Reg.: S1 (Envy), S2 (Gluttony), and S3 (Wrath) supply all required affinities, and his Coin Power rises with Burn.
When hit by an attack skill, take fixed damage equal to the Potency.
After taking damage, reduce Count by 1.
Bloodflame [血炎]
-Max: 3
-Burn and Rupture Potency inflicted on enemies by own basic skills +1
-If this unit Staggers or defeats an enemy while holding this buff, recover 3 SP (3 times per 1 turn)
- When the above triggers, if own SP is at maximum, gain 1 Offense Level Up and 1 Haste next turn
-Value decreases by 1 at Turn End
Unfocused Volley
-When tossing this skill's Coins, attack 1 randomly chosen target among the targets
- Coin 1 always hits the main target
- All On Hit effects and the Coin's damage apply only to the target chosen by the effect above
This Coin is not destroyed on Clash Lose.
If an attack skill contains this Coin, attack with it after taking damage.
On Clash Lose, the Power of the remaining unbroken Coin becomes 1.
Battleblood Instinct
-Max: 20
-Damage dealt +0.75% per 1
-At Turn End, gain 1 Haste next turn per 10
Exalted Command
-At the end of Skill of the target with this Effect, the enemy attacked by the target will be Unopposed Attack with the basic Skill 3. (Does not activate as reinforcement Skill)
-When attacking with this Effect as the target, it does not affect the Skill list used by the character.
- Skill 3 will not activate if there are no allies who can use it.
Heishou Bolus Contamination [黑獣丸染]
-Max: 11
-The Lord of Hongyuan Hong Lu is enhanced according to the Heishou who performed the coordination
-Enhancements stack
- Heishou Mao Adept Faust: Damage taken from skills -5%
- Heishou Mao Ryoshu: Damage +5% if faster than the target
- Heishou Mao Outis: On One-Sided Attack hit, increase Rupture Count by 1 (1 time per 1 turn)
- Heishou Si Rodion: On Critical Hit, inflict Rupture (3 times per 1 turn)
- Heishou Si Gregor: When dealing Rupture damage, gain 1 Poise Count (1 time per 1 turn)
Offense Level Up
For 1 turn, increase Offense Level proportional to the value.
Defense Level Up
For 1 turn, increase Defense Level proportional to the value.
Combat glossary →Review combat basics such as Clashes, SP, and resistances